In number theory, a congruence of squares is a congruence commonly used in integer factorization algorithms.
Given a positive integer n, Fermat's factorization method relies on finding numbers x and y satisfying the equality
We can then factor n = x2 − y2 = (x + y)(x − y). This algorithm is slow in practice because we need to search many such numbers, and only a few satisfy the equation. However, n may also be factored if we can satisfy the weaker congruence of squares condition:
From here we easily deduce
This means that n divides the product (x + y)(x − y). Thus (x + y) and (x − y) each contain factors of n, but those factors can be trivial. In this case we need to find another x and y. Computing the greatest common divisors of (x + y, n) and of (x − y, n) will give us these factors; this can be done quickly using the Euclidean algorithm.
Congruences of squares are extremely useful in integer factorization algorithms and are extensively used in, for example, the quadratic sieve, general number field sieve, continued fraction factorization, and Dixon's factorization. Conversely, because finding square roots modulo a composite number turns out to be probabilistic polynomial-time equivalent to factoring that number, any integer factorization algorithm can be used efficiently to identify a congruence of squares.
It is also possible to use factor bases to help find congruences of squares more quickly. Instead of looking for from the outset, we find many where the y have small prime factors, and try to multiply a few of these together to get a square on the right-hand side.
We take n = 35 and find that
We thus factor as
Using n = 1649, as an example of finding a congruence of squares built up from the products of non-squares (see Dixon's factorization method), first we obtain several congruences
of these, two have only small primes as factors
and a combination of these has an even power of each small prime, and is therefore a square
yielding the congruence of squares
So using the values of 80 and 114 as our x and y
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The quadratic sieve algorithm (QS) is an integer factorization algorithm and, in practice, the second fastest method known (after the general number field sieve). It is still the fastest for integers under 100 decimal digits or so, and is considerably simpler than the number field sieve. It is a general-purpose factorization algorithm, meaning that its running time depends solely on the size of the integer to be factored, and not on special structure or properties.
In number theory, an integer q is called a quadratic residue modulo n if it is congruent to a perfect square modulo n; i.e., if there exists an integer x such that: Otherwise, q is called a quadratic nonresidue modulo n. Originally an abstract mathematical concept from the branch of number theory known as modular arithmetic, quadratic residues are now used in applications ranging from acoustical engineering to cryptography and the factoring of large numbers.
In number theory, the general number field sieve (GNFS) is the most efficient classical algorithm known for factoring integers larger than 10100. Heuristically, its complexity for factoring an integer n (consisting of ⌊log2 n⌋ + 1 bits) is of the form in O and L-notations. It is a generalization of the special number field sieve: while the latter can only factor numbers of a certain special form, the general number field sieve can factor any number apart from prime powers (which are trivial to factor by taking roots).
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