Landscape urbanism is a theory of urban design arguing that the city is constructed of interconnected and ecologically rich horizontal field conditions, rather than the arrangement of objects and buildings. Landscape Urbanism, like Infrastructural Urbanism and Ecological Urbanism, emphasizes performance over pure aesthetics and utilizes systems-based thinking and design strategies. The phrase 'landscape urbanism' first appeared in the mid 1990s. Since this time, the phrase 'landscape urbanism' has taken on many different uses, but is most often cited as a postmodernist or post-postmodernist response to the "failings" of New Urbanism and the shift away from the comprehensive visions, and demands, for modern architecture and urban planning.
The phrase 'landscape urbanism' first appeared in the work of Peter Connolly, a student from RMIT Melbourne in the title of his 1994 Masters of Urban Design proposal. Here, he suggested that 'a language of "landscape urbanism" barely exists and needs articulating', and that 'existing urbanisms ... are limited in the exploration of the landscape'. He also used the term 'landscape as urbanism' in his 1994 essay, '101 Ideas About Big Parks'. In 1996 Tom Turner wrote that The city of the future will be an infinite series of landscapes: psychological and physical, urban and rural, flowing apart and together. They will be mapped and planned for special purposes, with the results recorded in geographical information systems (GIS), which have the power to construct and retrieve innumerable plans, images and other records. Christopher Alexander was right: a city is not a tree. It is a landscape.In the late 1990s, concepts of 'landscape urbanism' were often used by landscape architects in the United States in the reorganization of declining post-industrial cities, such as Detroit. From the 2000s, it was used in Europe by architects to mean a highly flexible way of integrating large-scale infrastructure, housing and open space.
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Architecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and constructing buildings or other structures. The term comes ; ; . Architectural works, in the material form of buildings, are often perceived as cultural symbols and as works of art. Historical civilizations are often identified with their surviving architectural achievements.
Urban vitality is the quality of those spaces in cities that are capable of attracting heterogeneous people for different types of activities throughout varied time schedules. The areas of the city with high vitality are perceived as alive, lively or vibrant and they tend to attract people to carry out their activities, stroll or stay. However, the areas of low vitality repel people and can be perceived as unsafe.
Urban planning, also known as town planning, city planning, regional planning, or rural planning, is a technical and political process that is focused on the development and design of land use and the built environment, including air, water, and the infrastructure passing into and out of urban areas, such as transportation, communications, and distribution networks and their accessibility.
This studio transcends the scales of intervention, questioning the boundaries between urbanism, architecture and design, studies design objects as fragments of architecture and questions the interdepe
The studio examines the effects of artificial intelligence on architecture and cities. We explore data-driven design processes by the use of algorithmic and parametric tools that take into considerat
The studio examines the effects of artificial intelligence on architecture and cities. We explore data-driven design processes by the use of algorithmic and parametric tools that take into considerati
We develop new tools to study landscapes in nonconvex optimization. Given one optimization problem, we pair it with another by smoothly parametrizing the domain. This is either for practical purposes (e.g., to use smooth optimization algorithms with good g ...
Springer Heidelberg2024
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This article explores the conception, design, and implementation of a hypertextual map that we call hypermap. Using Giovanni Nolli's 1748 map of the city of Rome as a backbone, we conducted an experiment based on one of the routes defined by Giuseppe Vasi' ...
New York2023
Understanding visual complexity of urban environments may improve urban design strategies and limit visual pollution due to advertising, road signage, telecommunication systems and machinery. This paper aims at quantifying visual complexity specifically in ...