Rhombille tilingIn geometry, the rhombille tiling, also known as tumbling blocks, reversible cubes, or the dice lattice, is a tessellation of identical 60° rhombi on the Euclidean plane. Each rhombus has two 60° and two 120° angles; rhombi with this shape are sometimes also called diamonds. Sets of three rhombi meet at their 120° angles, and sets of six rhombi meet at their 60° angles. The rhombille tiling can be seen as a subdivision of a hexagonal tiling with each hexagon divided into three rhombi meeting at the center point of the hexagon.
Quasiregular polyhedronIn geometry, a quasiregular polyhedron is a uniform polyhedron that has exactly two kinds of regular faces, which alternate around each vertex. They are vertex-transitive and edge-transitive, hence a step closer to regular polyhedra than the semiregular, which are merely vertex-transitive. Their dual figures are face-transitive and edge-transitive; they have exactly two kinds of regular vertex figures, which alternate around each face. They are sometimes also considered quasiregular.
Isogonal figureIn geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces. Technically, one says that for any two vertices there exists a symmetry of the polytope mapping the first isometrically onto the second.
Rhombic triacontahedronIn geometry, the rhombic triacontahedron, sometimes simply called the triacontahedron as it is the most common thirty-faced polyhedron, is a convex polyhedron with 30 rhombic faces. It has 60 edges and 32 vertices of two types. It is a Catalan solid, and the dual polyhedron of the icosidodecahedron. It is a zonohedron. The ratio of the long diagonal to the short diagonal of each face is exactly equal to the golden ratio, φ, so that the acute angles on each face measure 2 tan^−1(1/φ) = tan^−1(2), or approximately 63.
Isohedral figureIn geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B.
TetradecagonIn geometry, a tetradecagon or tetrakaidecagon or 14-gon is a fourteen-sided polygon. A regular tetradecagon has Schläfli symbol {14} and can be constructed as a quasiregular truncated heptagon, t{7}, which alternates two types of edges. The area of a regular tetradecagon of side length a is given by As 14 = 2 × 7, a regular tetradecagon cannot be constructed using a compass and straightedge. However, it is constructible using neusis with use of the angle trisector, or with a marked ruler, as shown in the following two examples.
Dual polygonIn geometry, polygons are associated into pairs called duals, where the vertices of one correspond to the edges of the other. Regular polygons are self-dual. The dual of an isogonal (vertex-transitive) polygon is an isotoxal (edge-transitive) polygon. For example, the (isogonal) rectangle and (isotoxal) rhombus are duals. In a cyclic polygon, longer sides correspond to larger exterior angles in the dual (a tangential polygon), and shorter sides to smaller angles.
Equilateral polygonIn geometry, an equilateral polygon is a polygon which has all sides of the same length. Except in the triangle case, an equilateral polygon does not need to also be equiangular (have all angles equal), but if it does then it is a regular polygon. If the number of sides is at least five, an equilateral polygon does not need to be a convex polygon: it could be concave or even self-intersecting. All regular polygons and edge-transitive polygons are equilateral.
Trihexagonal tilingIn geometry, the trihexagonal tiling is one of 11 uniform tilings of the Euclidean plane by regular polygons. It consists of equilateral triangles and regular hexagons, arranged so that each hexagon is surrounded by triangles and vice versa. The name derives from the fact that it combines a regular hexagonal tiling and a regular triangular tiling. Two hexagons and two triangles alternate around each vertex, and its edges form an infinite arrangement of lines. Its dual is the rhombille tiling.
OctagramIn geometry, an octagram is an eight-angled star polygon. The name octagram combine a Greek numeral prefix, octa-, with the Greek suffix -gram. The -gram suffix derives from γραμμή (grammḗ) meaning "line". In general, an octagram is any self-intersecting octagon (8-sided polygon). The regular octagram is labeled by the Schläfli symbol {8/3}, which means an 8-sided star, connected by every third point. These variations have a lower dihedral, Dih4, symmetry: The symbol Rub el Hizb is a Unicode glyph ۞ at U+06DE.