Explores model-based deep reinforcement learning, focusing on Monte Carlo Tree Search and its applications in game strategies and decision-making processes.
Covers MuZero, a model that learns to predict rewards and actions iteratively, achieving state-of-the-art performance in board games and Atari video games.
Covers the significance of subtracting the mean reward in policy gradient methods for deep reinforcement learning, reducing noise in the stochastic gradient.
Covers the basics of reinforcement learning, including Markov Decision Processes and policy gradient methods, and explores real-world applications and recent advances.