Concept

Character (computing)

Related concepts (23)
Writing system
A writing system is a method of visually representing verbal communication, based on a script and a set of rules regulating its use. While both writing and speech are useful in conveying messages, writing differs in also being a reliable form of information storage and transfer. Writing systems require shared understanding between writers and readers of the meaning behind the sets of characters that make up a script.
UTF-16
UTF-16 (16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as code points are encoded with one or two 16-bit code units. UTF-16 arose from an earlier obsolete fixed-width 16-bit encoding, now known as UCS-2 (for 2-byte Universal Character Set), once it became clear that more than 216 (65,536) code points were needed.
Glyph
A glyph (ɡlɪf) is any kind of purposeful mark. In typography, a glyph is "the specific shape, design, or representation of a character". It is a particular graphical representation, in a particular typeface, of an element of written language. A grapheme, or part of a grapheme (such as a diacritic), or sometimes several graphemes in combination (a composed glyph) can be represented by a glyph. In most languages written in any variety of the Latin alphabet except English, the use of diacritics to signify a sound mutation is common.
Computer
A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Ampersand
The ampersand, also known as the and sign, is the logogram , representing the conjunction "and". It originated as a ligature of the letters et—Latin for "and". The term ampersand is a corruption of and (&) per se and, which literally means "(the character) & by itself (is the word) and". The symbol & is derived from the ligature of ET or et, which is the Latin word for "and". Traditionally in English, when spelling aloud, any letter that could also be used as a word in itself ("A", "I", and, "O") was referred to by the Latin expression per se ('by itself'), as in "per se A" or "A per se A".
Character encoding
Character encoding is the process of assigning numbers to graphical characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using digital computers. The numerical values that make up a character encoding are known as "code points" and collectively comprise a "code space", a "code page", or a "character map". Early character codes associated with the optical or electrical telegraph could only represent a subset of the characters used in written languages, sometimes restricted to upper case letters, numerals and some punctuation only.
UTF-8
UTF-8 is a variable-length character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from Unicode (or Universal Coded Character Set) Transformation Format - 8-bit. UTF-8 is capable of encoding all 1,112,064 valid character code points in Unicode using one to four one-byte (8-bit) code units. Code points with lower numerical values, which tend to occur more frequently, are encoded using fewer bytes.
Punctuation
Punctuation marks are marks indicating how a piece of written text should be read (silently or aloud) and, consequently, understood. The oldest known examples of punctuation marks were found in the Mesha Stele from 9th century BC, consisting of points between the words and horizontal strokes between sections. The alphabet-based writing begun with no spaces, no capitalization, no vowels (see abjad), and with only a few punctuation marks, as it was mostly aimed at recording business transactions.
Numerical digit
A numerical digit (often shortened to just digit) is a single symbol used alone (such as "1") or in combinations (such as "15"), to represent numbers in a positional numeral system. The name "digit" comes from the fact that the ten digits (Latin digiti meaning fingers) of the hands correspond to the ten symbols of the common base 10 numeral system, i.e. the decimal (ancient Latin adjective decem meaning ten) digits. For a given numeral system with an integer base, the number of different digits required is given by the absolute value of the base.
Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as the Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness.

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