A steering wheel (also called a driving wheel (UK), a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and heavy trucks, as well as tractors. The steering wheel is the part of the steering system that is manipulated by the driver; the rest of the steering system responds to such driver inputs. This can be through direct mechanical contact as in recirculating ball or rack and pinion steering gears, without or with the assistance of hydraulic power steering, HPS, or as in some modern production cars with the assistance of computer-controlled motors, known as electric power steering. Near the start of the 18th century, a large number of sea vessels appeared using the ship's wheel design, but historians are unclear when that approach to steering was first used. The first automobiles were steered with a tiller, but in 1894, Alfred Vacheron took part in the Paris–Rouen race with a Panhard 4 hp model which he had fitted with a steering wheel. That is believed to be one of the earliest employments of the principle. From 1898, the Panhard et Levassor cars were equipped as standard with steering wheels. Charles Rolls introduced the first car in Britain fitted with a steering wheel when he imported a 6 hp Panhard from France in 1898. Arthur Constantin Krebs replaced the tiller with an inclined steering wheel for the Panhard car he designed for the 1898 Paris–Amsterdam–Paris race which ran 7–13 July 1898. In 1898, Thomas B. Jeffery and his son, Charles T. Jeffery, developed two advanced experimental cars featuring a front-mounted engine, as well as a steering wheel that was mounted on the left-hand side. However, the early automaker adopted a more "conventional" rear-engine and tiller-steering layout for its first mass-produced Ramblers in 1902. The following year, the Rambler Model E was largely unchanged, except that it came equipped with a tiller early in the year, but with a steering wheel by the end of 1903.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
Related courses (3)
PHYS-100: Advanced physics I (mechanics)
La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant l
ME-104: Introduction to structural mechanics
The student will acquire the basis for the analysis of static structures and deformation of simple structural elements. The focus is given to problem-solving skills in the context of engineering desig
PHYS-101(a): General physics : mechanics
Le but du cours de physique générale est de donner à l'étudiant les notions de base nécessaires à la compréhension des phénomènes physiques. L'objectif est atteint lorsque l'étudiant est capable de pr
Related lectures (31)
Gyroscopic Effects
Explores gyroscopic effects in advanced physics, highlighting rotation around different axes and practical exercises.
Angular Momentum and Gyroscopic Effects
Explores angular momentum, gyroscopic effects, and their applications in various systems.
Applications of Laplace Transform: State Space Modeling
Explores the application of Laplace transform in state space modeling of linear systems and the control of dynamic systems.
Show more
Related publications (38)

Haptics based collaborative steering control in automated driving environments

Tomohiro Nakade

A vehicle's steering is a particular system in that it is exposed to individual subjective reviews based on criteria that are hard to assess quantitatively. Haptic design of such systems is a prime concern that has been at the center of industrial developm ...
EPFL2023

PopTouch: A Submillimeter Thick Dynamically Reconfigured Haptic Interface with Pressable Buttons

Herbert Shea, Amir Firouzeh, Ayana Mizutani

The interactions with touchscreens rely heavily on vision: The virtual buttons and virtual sliders on a touchscreen provide no mechanical sense of the object they seek to represent. This work presents PopTouch: a 500 mu m thick flexible haptic display that ...
Weinheim2023

Interspace and Vacancy Modulation: Promoting the Zinc Storage of an Alcohol-Based Organic-Inorganic Cathode in a Water-Organic Electrolyte

Yutao Li, Kangning Zhao

Expanding interspace and introducing vacancies are desired to promote the mobility of Zn ions and unlock the inactive sites of layered cathodes. However, this two-point modulation has not yet been achieved simultaneously in vanadium phosphate. Here, a stra ...
WILEY-V C H VERLAG GMBH2022
Show more
Related concepts (9)
Car
A car, or an automobile is a motor vehicle with wheels. Most definitions of cars say that they run primarily on roads, seat one to eight people, have four wheels, and mainly transport people, not cargo. French inventor Nicolas-Joseph Cugnot built the first steam-powered road vehicle in 1769, while French-born-Swiss inventor François Isaac de Rivaz designed and constructed the first internal combustion powered automobile in 1808. The modern car—a practical, marketable automobile for everyday use—was invented in 1886, when German inventor Carl Benz patented his Benz Patent-Motorwagen.
Steering
Steering is the control of the direction of locomotion. A conventional automotive steering arrangement allows a driver to control the direction of the vehicle by turning the direction of the front wheels using a hand–operated steering wheel positioned in front of the driver. The steering wheel is attached to a steering column, which is linked to rods, pivots and gears that allow the driver to change the direction of the front wheels. Other arrangements are sometimes found on different types of vehicles; for example, a tiller or rear-wheel steering.
Nintendo Switch
The Nintendo Switch is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for home console use or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play.
Show more

Graph Chatbot

Chat with Graph Search

Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.

DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.