Concept

Behavioral pattern

Summary
In software engineering, behavioral design patterns are design patterns that identify common communication patterns among objects. By doing so, these patterns increase flexibility in carrying out communication. Design patterns Examples of this type of design pattern include: ;Blackboard design pattern : Provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies ;Chain of responsibility pattern : Command objects are handled or passed on to other objects by logic-containing processing objects ;Command pattern : Command objects encapsulate an action and its parameters ;"Externalize the stack" : Turn a recursive function into an iterative function that uses a stack ;Interpreter pattern : Implement a specialized computer language to rapidly solve a specific set of problems ;Iterator pattern : Iterators are used to access the elements of an aggr
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