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Related lectures (32)
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Design Patterns: Decorator Pattern
Covers the Decorator design pattern, focusing on extending the functionality of classes dynamically.
Gamification: Origins and Critiques
Explores the origins and critiques of gamification, discussing its evolution from productivity games to applied gaming and the use of game design elements in non-game contexts.
LabVIEW Design Patterns
Explores LabVIEW design patterns including local variables, race conditions, state machines, and queues.
Design Patterns: Observer/MVC
Explores implementing Observer and MVC design patterns in Java for updating a spreadsheet interface.
Design Patterns: Decorator vs. Inheritance
Compares decorator design pattern with inheritance in Java, emphasizing proper class design decisions.
Design Patterns: Observer
Covers the implementation of the Observer design pattern in Java.
How to support students during projects
Explores strategies to support students in project-based learning and enhance their design skills and project management abilities.
Design Patterns: Decorator and Composite
Explains how to implement Decorator and Composite design patterns in Java with real examples and code snippets.
Double-layer Free-form Shell
Explores the design and assembly of a double-layer free-form shell structure using advanced timber plate structural design.
Inheritance in Object-Oriented Programming: Concepts and Implementation
Covers inheritance in object-oriented programming, focusing on class hierarchies and practical implementation examples.