Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Concept
Multi-agent system
Applied sciences
Information engineering
Machine learning
Reinforcement learning
Graph Chatbot
Related lectures (31)
Login to filter by course
Login to filter by course
Reset
Previous
Page 3 of 4
Next
Potential Games: Best Response Dynamics and Nash Equilibria
Covers potential games, best response dynamics, and the convergence to Nash equilibria.
Reinforcement Learning Basics
Introduces the basics of reinforcement learning, including Q-learning and epsilon-greedy policies.
Introduction to Reinforcement Learning: Key Concepts and Applications
Introduces reinforcement learning, covering its definitions, applications, and theoretical foundations, while outlining the course structure and objectives.
Reinforcement Learning for Pacman
Explores applying reinforcement learning to teach Pacman to play autonomously using policy gradient methods and Markov decision processes.
Potential Games: Best-Response Dynamics and Equilibria
Covers potential games, their properties, and the convergence of best-response dynamics to Nash equilibria.
Perceptual Robotics: Integrating Vision and Action
Covers the integration of visual perception and robotic actions in embodied AI.
Virtual Humans: Creation and Applications
Delves into the creation of virtual humans, immersive VR systems, challenges in controlling digital facsimiles, and applications in medicine.
Reinforcement Learning for Pacman
Covers the application of reinforcement learning to teach Pacman to play autonomously by trial and error.
Game Theory: Stackelberg and Backward Induction
Discusses Stackelberg games and backward induction, illustrating game theory concepts through examples and applications in real-world scenarios.
Reinforcement Learning: Basics
Covers the basics of reinforcement learning, including Q-learning and neural networks.