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Smartphones are an ideal platform for local multiplayer games, thanks to their computational and networking ca- pabilities as well as their popularity and portability. How- ever, existing game engines do not exploit the locality of players to improve game ...
Currently, the large majority of 3D display solutions rely on binocular perception phenomena. Furthermore, while 3D display technologies are already widely available for cinema and home or corporate use, only a few portable devices currently feature 3D dis ...
Repeated structures are ubiquitous in urban facades. Such repetitions lead to ambiguity in establishing correspondences across sets of unordered images. A decoupled structure-from-motion reconstruction followed by symmetry detection often produces errors: ...
In this paper, the results of a 2D full field grain growth model are compared with several 2D mean field grain growth models (Burke and Turbull model and Hillert/Abbruzzese model), using simplified assumptions of isotropic grain boundary energy and mobilit ...
Non-linear image warping or image resampling is a necessary step in many current and upcoming video applications such as video retargeting, stereoscopic 3D mapping, and multiview synthesis. The challenges for real-time resampling include resampling image q ...
Institute of Electrical and Electronics Engineers2012
Crosstalk and vergence-accommodation rivalry negatively impact the quality of experience (QoE) provided by stereoscopic displays. However, exploiting visual attention and adapting the 3D rendering process on the fly can reduce these drawbacks. In this pape ...
Different formats and compression algorithms have been proposed for 3D video content, but 3D images are still mostly represented as a stereo pair only. However, for enhanced 3D rendering capabilities, such as depth perception adjustment or display size ada ...
Droplets in flat micro channels are deformable, avoid obstacles, interact with one another and undergo separation and coealescence. For the simulation of these micro fluidic two-phase flows we propose a depth-averaged model derived from the Stokes equation ...
This paper provides an overview of the rationale of the Reconfigurable Media Coding framework developed by MPEG standardization committee to overcome the limits of traditional ways of providing decoder specifications. Such framework is an extension of the ...
We propose a real-time solution for modeling and tracking multiple 3D objects in unknown environments for Augmented Reality. The proposed solution consists of both scalable tracking and interactive modeling. Our contribution is twofold: First, we show how ...