CIVIL-522: Seismic engineeringThis course deals with the main aspects of seismic design and assessment of buildings including conceptual design. It covers different structural design and evaluation philosophies for new and existin
MICRO-470: Scaling laws in micro & nanosystemsThis class adresses scaling laws in MEMS/NEMS. The dominant physical effects and scaling effects when downsizing sensors and actuators in microsystems are discussed, across a broad range of actuation
MATH-432: Probability theoryThe course is based on Durrett's text book
Probability: Theory and Examples.
It takes the measure theory approach to probability theory, wherein expectations are simply abstract integrals.
ENG-209: Data science for engineers with PythonCe cours est divisé en deux partie. La première partie présente le langage Python et les différences notables entre Python et C++ (utilisé dans le cours précédent ICC). La seconde partie est une intro
ME-466: InstabilityThis course focuses on the physical mechanisms at the origin of the transition of a flow from laminar to turbulent using the hydrodynamic instability theory.
ME-331: Solid mechanicsModel the behavior of elastic, viscoelastic, and inelastic solids both in the infinitesimal and finite-deformation regimes.
ChE-403: Heterogeneous reaction engineeringThe theoretical background and practical aspects of heterogeneous reactions including the basic knowledge of heterogeneous catalysis are introduced. The fundamentals are given to allow the design of m
ENG-640: Motion Design for ScienceThis course is designed to empower students with skills in motion design, allowing them to breathe life into their ideas & scientific figures. We will work on exercises to animate scientific images, b
ME-372: Finite element methodL'étudiant acquiert une initiation théorique à la méthode des éléments finis qui constitue la technique la plus courante pour la résolution de problèmes elliptiques en mécanique. Il apprend à applique
CS-213: Human computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs.