Point particleA point particle (ideal particle or point-like particle, often spelled pointlike particle) is an idealization of particles heavily used in physics. Its defining feature is that it lacks spatial extension; being dimensionless, it does not take up space. A point particle is an appropriate representation of any object whenever its size, shape, and structure are irrelevant in a given context. For example, from far enough away, any finite-size object will look and behave as a point-like object.
TrajectoryA trajectory or flight path is the path that an object with mass in motion follows through space as a function of time. In classical mechanics, a trajectory is defined by Hamiltonian mechanics via canonical coordinates; hence, a complete trajectory is defined by position and momentum, simultaneously. The mass might be a projectile or a satellite. For example, it can be an orbit — the path of a planet, asteroid, or comet as it travels around a central mass. In control theory, a trajectory is a time-ordered set of states of a dynamical system (see e.
Constraint (classical mechanics)In classical mechanics, a constraint on a system is a parameter that the system must obey. For example, a box sliding down a slope must remain on the slope. There are two different types of constraints: holonomic and non-holonomic. First class constraints and second class constraints Primary constraints, secondary constraints, tertiary constraints, quaternary constraints. Holonomic constraints, also called integrable constraints, (depending on time and the coordinates but not on the momenta) and Nonholonomic system Pfaffian constraints Scleronomic constraints (not depending on time) and rheonomic constraints (depending on time).
KinematicsKinematics is a subfield of physics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system.
Cartesian coordinate systemIn geometry, a Cartesian coordinate system (UKkɑːrˈtiːzjən, USkɑːrˈtiʒən) in a plane is a coordinate system that specifies each point uniquely by a pair of real numbers called coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, called coordinate lines, coordinate axes or just axes (plural of axis) of the system. The point where they meet is called the origin and has (0, 0) as coordinates.