Covers the basics of programming, including the development cycle of a program, strong typing, data storage in Java variables, and primitive data types.
Explores the challenges of null references in programming languages and proposes solutions to mitigate their drawbacks while ensuring compatibility with existing codebases.
Introduces the fundamentals of software engineering, covering instruction processing, algorithms, programming languages, abstractions, testing, security, and open source.
Explores various addressing modes in microcontrollers, emphasizing the role of pointers and demonstrating their application in string manipulation and function implementation.