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Lecture
Game Design: Prototyping and Communication
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Game Design: Prototyping & Playtesting
Explores the iterative design process, different types of prototypes, playtester types, and the importance of constant testing and feedback.
Launching an Online Course: Key Elements and Preparation
Emphasizes the importance of testing, stakeholder communication, and student preparation.
Introduction to Game Design
Explores the process of designing video games to create meaningful player experiences, covering game genres, iterative design, and creating game concept documents.
Launching Online Courses: Preparation and Motivation
Covers the essential steps to prepare and launch an online course successfully.
Communication Amid Uncertainty
Explores challenges in human communication, context importance, compression problems, uncertain functionality, and proof verification.
Video Game Analysis: Structures and Mechanics
Explores video game analysis, covering representations, ludic structures, code, and the importance of narratives in game studies.
Playtesting Methodology: The Playcentric Design Process
Explores the Playcentric Design Process, emphasizing the importance of setting Player Experience Goals and the iterative nature of Playtesting.
Conceptual Design: Applied Mechanical Design
Explores the conceptual design process, concept selection, embodiment, and detail design in applied mechanical design.
Team Feedback and Development
Emphasizes the value of teamwork, diversity, and effective communication for successful project outcomes.
The Art of Science Communication
Emphasizes the importance of science communication, focusing on gaining support, building trust, and addressing misinformation.