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Explores the transformation of spherical waves into converging ones using lenses and discusses Gaussian beams' properties and focusing of thermal sources.
Introduces the fundamental concepts of optics, covering quantum optics, wavy optics, and electromagnetic optics, as well as the principles of reflection, refraction, and image formation.
Covers the basics of ray tracing in computer graphics, explaining the generation of primary rays, intersection computations, and lighting models for diffuse and specular surfaces.