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This lecture covers various magic techniques for 3D interaction navigation, including steering methods inspired by games and driving, such as handheld devices and 'human joystick' mapping. It also explores teleportation techniques like target-based and dash transfer, emphasizing the importance of separating viewing direction from travel direction. Additionally, the lecture delves into the use of yaw, roll, and pitch angles in teleportation, as well as seated steering with the 3D Rudder device. Guidelines for navigation design are discussed, highlighting the need for simplicity and low inertia techniques to enhance user experience and maintain spatial awareness.