Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Virtual Reality: Concepts and Technologies for Immersive Interaction
Graph Chatbot
Related lectures (28)
Previous
Page 2 of 3
Next
Python Programming: Dictionaries and Classes
Introduces Python programming concepts, focusing on dictionaries and classes, including their definitions, usage, and practical examples.
Designing Solutions: Prototyping and User Experience
Covers the principles of prototyping and user experience design, emphasizing iterative processes and user feedback in creating effective solutions.
Constructors and Destructors: Best Practices in C++
Discusses constructors and destructors in C++, focusing on best practices and memory management.
Introduction to Virtual Reality
Covers the basics of Virtual Reality, focusing on immersive interaction technologies and key interface modalities.
Human-Computer Interaction: Introduction
Covers the fundamentals of Human-Computer Interaction and Human-Robot Interaction, emphasizing usability, user experience, and adoption.
User Experience: Fundamentals
Explores the basics of user experience, defining usability, discussing UX components, and illustrating with real-world examples.
Programming basics: introduction and algorithms
Introduces programming basics, covering Unix systems, Firefox, algorithms, and data structures.
User Modeling and Behavioral Variables in Interaction Design
Explores user modeling techniques and behavioral variables in interaction design.
Object-Oriented Programming: Operator Overloading and Project Logistics
Discusses project logistics and introduces operator overloading in C++ for a simulation project.
Parameterized Types: Implementation and Inheritance Principles
Covers parameterized types, their implementation, advantages, weaknesses, and the principles of inheritance in programming.