Skip to main content
Graph
Search
fr
|
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Virtual Humans: Creation and Applications
Graph Chatbot
Related lectures (32)
Previous
Page 1 of 4
Next
Visual Extensions in the Workplace
Explores the use of visual extensions, such as virtual reality and augmented reality, in enhancing workplace efficiency and communication.
Embodied Interaction in Virtual Reality: Concepts and Applications
Covers embodied interaction in virtual reality, exploring its concepts, applications, and historical development.
Visual Extensions in the Workplace
Explores the use of visual extensions like AR and VR in the workplace, emphasizing their benefits, challenges, and importance for enhancing workplace efficiency.
Virtual Reality: Embodied
Explores Virtual Reality as Embodied Interaction, Phenomenology, Heidegger's concepts, VR applications, and the birth of the Head-Mounted Display.
Extended Reality: Augmented, Virtual, Mixed, and Metaverse
Covers Augmented Reality, Virtual Reality, Mixed Reality, and the Metaverse, exploring their applications and immersive nature.
Virtual Human Crowds: Behavior and Simulation
Explores virtual human crowds, object manipulation, visual attention, and crowd simulation techniques, including path planning and exposure therapy.
Virtual Medical Devices: Challenges and Solutions
Covers Virtual Medical Devices, real-time support, safety analysis, adaptive exploration, and fail-safe system design.
Digital Education: Introduction
Covers the basics of digital education, including online platforms, simulations, teamwork, and virtual reality.
Introduction to Digital Education
Covers online education platforms, simulations, teamwork support, and more in digital education.
Digital Education & Learning Analytics
Explores digital education, online platforms, simulations, teamwork support, and emerging technologies in learning.