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Related lectures (29)
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Computer Architecture: Summary
Explores computer architecture, memory, registers, VLSI circuits, algorithms, and software-hardware interaction.
Multithreading: Pipeline Utilization and Performance Impact
Explores multithreading in computer architecture, focusing on pipeline utilization and performance impact in various techniques, including blocked and fine-grained multithreading.
Computing: Computer Components
Covers the basics of computing, human computers, Von Neumann architecture, and memory units.
Prediction and Speculation in Processor Design
Covers prediction and speculation techniques in processor design to enhance performance and reduce execution delays.
Introduction to Processors
Covers the fundamentals of processors, from digital logic to program execution, including components like ALU, register file, and control logic.
Computer Architecture: Circuits and Processors
Introduces computer architecture, covering logic circuits, adders, processors, and performance optimization.
Dynamic Scheduling in Processors: Enhancing Instruction Execution
Covers dynamic scheduling in processors, focusing on out-of-order execution and managing instruction dependencies effectively.
Limited Direct Execution: Operating System Control Techniques
Covers limited direct execution, a technique that enables efficient program execution while ensuring operating system control and security.
Register Renaming: Techniques and Architectures
Covers register renaming techniques essential for eliminating execution hazards in modern processors.
NIOS II - Avalon Bus
Explores the NIOS II softcore processor and the Avalon Bus in FPGA embedded systems.