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Digital Education & Learning Analytics
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Related lectures (32)
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Embodied Interaction in Virtual Reality: Concepts and Applications
Covers embodied interaction in virtual reality, exploring its concepts, applications, and historical development.
Digital Education Technologies
Explores digital education technologies, cognitive loads, instructional design, and cognitive tasks.
Invariance, Causality, and Robustness
Explores invariance, causality, and robustness in data analysis, addressing challenges and implications for distribution generalization.
Mobile Robotics: Autonomy and Simulation
Explores autonomy in mobile robotics, high-fidelity simulation, control architectures, and real-time emulation.
Advanced Physics I: Brayton Cycle and Air Density
Explores the Brayton cycle, air density variations, and forces in motion.
Human-Computer Interaction: Introduction
Covers the fundamentals of Human-Computer Interaction and Human-Robot Interaction, emphasizing usability, user experience, and adoption.
Perspectives, SIG et réalité augmentée
Covers Geographic Information Systems, Augmented Reality, and their integration.
Love and Choice
Delves into the themes of love, choice, and belief in 'The Matrix'.
Integration Procedures in SP80 Boat Design
Focuses on the design and optimization of integration procedures in the SP80 boat project.
Photography History and Theory: Machine
Delves into the history and theory of photography, emphasizing the role of the camera as a pure recording tool and the significance of snapshots in capturing reality.