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Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
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Connect Four: α-β Pruning vs Monte-Carlo Tree Search
Explores strategies to solve Connect Four using α-β pruning and Monte-Carlo tree search.
Solving Connect Four: Game Theory Strategies
Explores game theory strategies to solve Connect Four efficiently using minimax, alpha-beta pruning, and Monte Carlo methods.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares their efficiency.
Computational Aspects of Optimization
Explores optimization in neuron modeling, addressing underconstrained parameters, fitness functions, and successful fitting of firing patterns.
Understanding Generalization: Implicit Bias & Optimization
Explores the trade-off between complexity and risk in machine learning models, the benefits of overparametrization, and the implicit bias of optimization algorithms.
Two Stage Heat Pump: Application and Optimization
Covers the application and optimization of a two-stage heat pump system, emphasizing accurate modeling and optimization for energy systems.
Markov Games: Concepts and Applications in Reinforcement Learning
Covers Markov games, their dynamics, equilibria, and applications in reinforcement learning.
Multistage Games: Extensive Form and Feedback Strategies
Explores multistage games, focusing on extensive form and feedback strategies, including Nash equilibria and backward induction methods.
Energy optimization strategies
Covers brainstorming options for smart operation changes, heat recovery, and PV panel performance.
Image Processing Basics
Covers the basics of image processing, focusing on writing a program to process images.