Advances in top-down and bottom-up approaches to video-based camera tracking
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Multiple human 3D pose estimation from multiple camera views is a challenging task in unconstrained environments. Each individual has to be matched across each view and then the body pose has to be estimated. Additionally, the body pose of every individual ...
Traditionally, time difference of arrival (TDOA) based acoustic source tracking consists of two stages, more precisely, estimation of TDOAs followed by a tracking algorithm. In general, these two stages are performed separately and presume that (1) TDOAs c ...
Traditionally, time difference of arrival (TDOA) based acoustic source tracking consists of two stages, more precisely, estimation of TDOAs followed by a tracking algorithm. In general, these two stages are performed separately and presume that (1) TDOAs c ...
In the context of retinal microsurgery, visual tracking of instruments is a key component of robotics assistance. The difficulty of the task and major reason why most existing strategies fail on {\it in-vivo} image sequences lies in the fact that complex a ...
In this paper, we introduce the incremental temporally weighted principal component analysis (ITWPCA) algorithm, based on singular value decomposition update, and the incremental temporally weighted visual tracking with spatial penalty (ITWVTSP) algorithm ...
Institute of Electrical and Electronics Engineers2013
We propose a real-time solution for modeling and tracking multiple 3D objects in unknown environments for Augmented Reality. The proposed solution consists of both scalable tracking and interactive modeling. Our contribution is twofold: First, we show how ...
The contribution of this paper is two-fold. First, we show how to extend the ESM algorithm to handle motion blur in 3D object tracking. ESM is a powerful algorithm for template matching-based tracking, but it can fail under motion blur. We introduce an ima ...
Mixed reality defines the sharing of a space-time between the real and the virtual world. The definition of this concept is further extended when virtual worlds such as Second Life (SL) are included. Through cultural events such as concerts and operas, we ...
Keypoint matching is a standard tool to solve the correspondence problem in vision applications. However, in 3-D face tracking, this approach is often deficient because the human face complexities, together with its rich viewpoint, nonrigid expression, and ...
In this paper, we propose a methodology for the estimation of the pose of oblique landscape images. Knowledge about the pose is needed for using such images in augmented reality applications or to allow projection of pixels in a GIS for spatial analysis. W ...