Underwater acousticsUnderwater acoustics or hydroacoustics is the study of the propagation of sound in water and the interaction of the mechanical waves that constitute sound with the water, its contents and its boundaries. The water may be in the ocean, a lake, a river or a tank. Typical frequencies associated with underwater acoustics are between 10 Hz and 1 MHz. The propagation of sound in the ocean at frequencies lower than 10 Hz is usually not possible without penetrating deep into the seabed, whereas frequencies above 1 MHz are rarely used because they are absorbed very quickly.
Keyboard technologyThe technology of computer keyboards includes many elements. Among the more important of these is the switch technology that they use. Computer alphanumeric keyboards typically have 80 to 110 durable switches, generally one for each key. The choice of switch technology affects key response (the positive feedback that a key has been pressed) and pre-travel (the distance needed to push the key to enter a character reliably). Virtual keyboards on touch screens have no physical switches and provide audio and haptic feedback instead.
Microsoft ergonomic keyboardsMicrosoft has designed and sold a variety of ergonomic keyboards for computers. The oldest is the Microsoft Natural Keyboard, released in 1994, the company's first computer keyboard. The newest models are the Sculpt Ergonomic Keyboard (2013), the Surface Ergonomic Keyboard (2016), and the Microsoft Ergonomic Keyboard (2019). In general, ergonomic keyboards are designed to keep the user's arms and wrists in a near-neutral position, which means the slant angle (the lateral rotation angle for the keys in each half relative to the axis of the home row in a conventional keyboard) is approximately 10 to 12.
Correlation coefficientA correlation coefficient is a numerical measure of some type of correlation, meaning a statistical relationship between two variables. The variables may be two columns of a given data set of observations, often called a sample, or two components of a multivariate random variable with a known distribution. Several types of correlation coefficient exist, each with their own definition and own range of usability and characteristics. They all assume values in the range from −1 to +1, where ±1 indicates the strongest possible agreement and 0 the strongest possible disagreement.
Noise-induced hearing lossNoise-induced hearing loss (NIHL) is a hearing impairment resulting from exposure to loud sound. People may have a loss of perception of a narrow range of frequencies or impaired perception of sound including sensitivity to sound or ringing in the ears. When exposure to hazards such as noise occur at work and is associated with hearing loss, it is referred to as occupational hearing loss. Hearing may deteriorate gradually from chronic and repeated noise exposure (such as to loud music or background noise) or suddenly from exposure to impulse noise, which is a short high intensity noise (such as a gunshot or airhorn).
Cross-correlationIn signal processing, cross-correlation is a measure of similarity of two series as a function of the displacement of one relative to the other. This is also known as a sliding dot product or sliding inner-product. It is commonly used for searching a long signal for a shorter, known feature. It has applications in pattern recognition, single particle analysis, electron tomography, averaging, cryptanalysis, and neurophysiology. The cross-correlation is similar in nature to the convolution of two functions.
Safe listeningSafe listening is a framework for health promotion actions to ensure that sound-related recreational activities (such as concerts, nightclubs, and listening to music, broadcasts, or podcasts) do not pose a risk to hearing. While research shows that repeated exposures to any loud sounds can cause hearing disorders and other health effects, safe listening applies specifically to voluntary listening through personal listening systems, personal sound amplification products (PSAPs), or at entertainment venues and events.
Correlation does not imply causationThe phrase "correlation does not imply causation" refers to the inability to legitimately deduce a cause-and-effect relationship between two events or variables solely on the basis of an observed association or correlation between them. The idea that "correlation implies causation" is an example of a questionable-cause logical fallacy, in which two events occurring together are taken to have established a cause-and-effect relationship. This fallacy is also known by the Latin phrase cum hoc ergo propter hoc ('with this, therefore because of this').
Sound artSound art is an artistic activity in which sound is utilized as a primary medium or material. Like many genres of contemporary art, sound art may be interdisciplinary in nature, or be used in hybrid forms. According to Brandon LaBelle, sound art as a practice "harnesses, describes, analyzes, performs, and interrogates the condition of sound and the process by which it operates." In Western art, early examples include Luigi Russolo's Intonarumori or noise intoners (1913), and subsequent experiments by dadaists, surrealists, the Situationist International, and in Fluxus events and other Happenings.
Virtual keyboardA virtual keyboard is a software component that allows the input of characters without the need for physical keys. The interaction with the virtual keyboard happens mostly via a touchscreen interface, but can also take place in a different form in virtual or augmented reality. On a desktop computer, a virtual keyboard might provide an alternative input mechanism for users with disabilities who cannot use a conventional keyboard, or for bi- or multi-lingual users who switch frequently between different character sets or alphabets, which may be confusing over time.