Data qualityData quality refers to the state of qualitative or quantitative pieces of information. There are many definitions of data quality, but data is generally considered high quality if it is "fit for [its] intended uses in operations, decision making and planning". Moreover, data is deemed of high quality if it correctly represents the real-world construct to which it refers. Furthermore, apart from these definitions, as the number of data sources increases, the question of internal data consistency becomes significant, regardless of fitness for use for any particular external purpose.
Completeness (statistics)In statistics, completeness is a property of a statistic in relation to a parameterised model for a set of observed data. A complete statistic T is one for which any proposed distribution on the domain of T is predicted by one or more prior distributions on the model parameter space. In other words, the model space is 'rich enough' that every possible distribution of T can be explained by some prior distribution on the model parameter space. In contrast, a sufficient statistic T is one for which any two prior distributions will yield different distributions on T.
Electronic gameAn electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Text-based game The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game.