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The contribution of this paper is two-fold. First, we show how to extend the ESM algorithm to handle motion blur in 3D object track- ing. ESM is a powerful algorithm for template matching-based tracking, but it can fail under motion blur. We introduce an i ...
We present a visualization framework for exploring and analyzing data sets from biomechanical and neuromuscular simulations. These data sets describe versatile information related to the different stages of a motion analysis. In studying these data using a ...
State-of-the-art density estimation methods for rendering participating media rely on a dense photon representation of the radiance distribution within a scene. A critical bottleneck of such kernel-based approaches is the excessive number of photons that a ...
Despite the wide amount of computer graphics frameworks and solutions available for virtual reality, it is still difficult to find a perfect one fitting at the same time the many constraints of research and educational contexts. Advanced functionalities an ...
Despite the abundance of daylighting design software, there are few tools which focus on annually comprehensive and climate-realistic data, and fewer which give performance as a function of time. Lightsolve, a tool under development, emphasizes the importa ...
In the context of the development of hybrid choice models (HCM), we are interested in understanding better how to design models which can account for the latent information contained in new data types (psychometrics, data from smartphones, etc.) for which ...
Face rendering is a really important topic in Computer Graphics because a lot of virtual simulations or video games contain virtual humans. In order to obtain a realistic face, we need to take care of skin rendering. Nowadays, we can use modern 3D scanning ...
We describe an interactive table designed for supporting face-to-face collaborative learning. The table, Reflect, addresses the issue of unbalanced participation during group discussions. By displaying on its surface a shared visualization of member partic ...
Institute of Electrical and Electronics Engineers2010
For the past twenty years, scientific visualization has assisted simulation-based research to explore problems of organized complexity. Environmental research, social sciences, astronomy, and modern physics have exploited the increasing power of computer g ...
We demonstrate that non-separable box splines deployed on body centered cubic lattices (BCC) are suitable for fast evaluation on present graphics hardware. Therefore, we develop the linear and quintic box splines using a piecewise polynomial (pp)-form as o ...