Design and Implementation of a wearable, context-aware MR framework for the Chloe@University application
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Color plus depth format allows building 3D representations of scenes within which the users can freely navigate by changing their viewpoints. In this paper we present a framework for view synthesis when the user requests an arbitrary viewpoint that is clos ...
In recent years, light field has experienced a surge of popularity, mainly due to the recent advances in acquisition and rendering technologies that have made it more accessible to the public. Thanks to image-based rendering techniques, light field content ...
In applications that involve interactive curve and surface modeling, the intuitive manipulation of shapes is crucial. For instance, user interaction is facilitated if a geometrical object can be manipulated through control points that interpolate the shape ...
Group recommender systems suggest items of interest to a group of people. Traditionally, group recommenders provide recommendations by aggregation the group membersâ preferences. Nowadays, there is a trend of decentralized group recommendation process th ...
In this paper, we present an acoustic localization system for multiple devices. In contrast to systems which localize a device relative to one or several anchor points, we focus on the joint localization of several devices relative to each other. We presen ...
This short review focuses on interface interactions in hybrid heterostructures which combine high-temperature superconductors, ferromagnets and ferroelectrics. We specifically examine two different phenomena. One of them is electric-field effects at superc ...
In multiview systems, color plus depth format builds 3D representations of scenes within which the users can freely navigate by changing their viewpoints. In this paper we present a framework for view synthesis when the user requests an arbitrary viewpoint ...
For architects, real-time 3D visual rendering of CAD-models is a valuable tool. The architect usually perceives the visual appearance of the building interior in a natural and realistic way during the design process. Unfortunately this only emphasizes the ...
We propose a new parametric 3D snake with cylindrical topology. Its construction is based on interpolatory basis functions which facilitates user-interaction because the control points of the snake directly lie on the surface of the deformable cylinder. We ...
The project goal was to prove the feasibility of GPU-based tessellation to generate neuron membrane mesh representations from parametric descriptions of neurons. The developed prototype software produces a smooth, continuous and high-fidelity representatio ...