Linked listIn computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains data, and a reference (in other words, a link) to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration.
Many-valued logicMany-valued logic (also multi- or multiple-valued logic) is a propositional calculus in which there are more than two truth values. Traditionally, in Aristotle's logical calculus, there were only two possible values (i.e., "true" and "false") for any proposition. Classical two-valued logic may be extended to n-valued logic for n greater than 2. Those most popular in the literature are three-valued (e.g.
Boolean ringIn mathematics, a Boolean ring R is a ring for which x2 = x for all x in R, that is, a ring that consists only of idempotent elements. An example is the ring of integers modulo 2. Every Boolean ring gives rise to a Boolean algebra, with ring multiplication corresponding to conjunction or meet ∧, and ring addition to exclusive disjunction or symmetric difference (not disjunction ∨, which would constitute a semiring). Conversely, every Boolean algebra gives rise to a Boolean ring.
Stone's representation theorem for Boolean algebrasIn mathematics, Stone's representation theorem for Boolean algebras states that every Boolean algebra is isomorphic to a certain field of sets. The theorem is fundamental to the deeper understanding of Boolean algebra that emerged in the first half of the 20th century. The theorem was first proved by Marshall H. Stone. Stone was led to it by his study of the spectral theory of operators on a Hilbert space. Each Boolean algebra B has an associated topological space, denoted here S(B), called its Stone space.
Queue (abstract data type)In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back, tail, or rear of the queue, and the end at which elements are removed is called the head or front of the queue, analogously to the words used when people line up to wait for goods or services.
Modal logicModal logic is a kind of logic used to represent statements about necessity and possibility. It plays a major role in philosophy and related fields as a tool for understanding concepts such as knowledge, obligation, and causation. For instance, in epistemic modal logic, the formula can be used to represent the statement that is known. In deontic modal logic, that same formula can represent that is a moral obligation. Modal logic considers the inferences that modal statements give rise to.
Persistent data structureIn computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified.
Automated theorem provingAutomated theorem proving (also known as ATP or automated deduction) is a subfield of automated reasoning and mathematical logic dealing with proving mathematical theorems by computer programs. Automated reasoning over mathematical proof was a major impetus for the development of computer science. While the roots of formalised logic go back to Aristotle, the end of the 19th and early 20th centuries saw the development of modern logic and formalised mathematics.
Prim's algorithmIn computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.
Heap (data structure)In computer science, a heap is a specialized tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is a parent node of C, then the key (the value) of P is greater than or equal to the key of C. In a min heap, the key of P is less than or equal to the key of C. The node at the "top" of the heap (with no parents) is called the root node. The heap is one maximally efficient implementation of an abstract data type called a priority queue, and in fact, priority queues are often referred to as "heaps", regardless of how they may be implemented.