Simulation video gameSimulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation.
TokamakA tokamak (ˈtoʊkəmæk; токамáк) is a device which uses a powerful magnetic field to confine plasma in the shape of a torus. The tokamak is one of several types of magnetic confinement devices being developed to produce controlled thermonuclear fusion power. , it was the leading candidate for a practical fusion reactor. Tokamaks were initially conceptualized in the 1950s by Soviet physicists Igor Tamm and Andrei Sakharov, inspired by a letter by Oleg Lavrentiev. The first working tokamak was attributed to the work of Natan Yavlinsky on the T-1 in 1958.
Airy wave theoryIn fluid dynamics, Airy wave theory (often referred to as linear wave theory) gives a linearised description of the propagation of gravity waves on the surface of a homogeneous fluid layer. The theory assumes that the fluid layer has a uniform mean depth, and that the fluid flow is inviscid, incompressible and irrotational. This theory was first published, in correct form, by George Biddell Airy in the 19th century.
Training simulationIn business, training simulation is a virtual medium through which various types of skills can be acquired. Training simulations can be used in a variety of genres; however they are most commonly used in corporate situations to improve business awareness and management skills. They are also common in academic environments as an integrated part of a business or management course. The word simulation implies an imitation of a real-life process, usually via a computer or other technological device, in order to provide a lifelike experience.
Spherical tokamakA spherical tokamak is a type of fusion power device based on the tokamak principle. It is notable for its very narrow profile, or aspect ratio. A traditional tokamak has a toroidal confinement area that gives it an overall shape similar to a donut, complete with a large hole in the middle. The spherical tokamak reduces the size of the hole as much as possible, resulting in a plasma shape that is almost spherical, often compared to a cored apple. The spherical tokamak is sometimes referred to as a spherical torus and often shortened to ST.
Eddy (fluid dynamics)In fluid dynamics, an eddy is the swirling of a fluid and the reverse current created when the fluid is in a turbulent flow regime. The moving fluid creates a space devoid of downstream-flowing fluid on the downstream side of the object. Fluid behind the obstacle flows into the void creating a swirl of fluid on each edge of the obstacle, followed by a short reverse flow of fluid behind the obstacle flowing upstream, toward the back of the obstacle. This phenomenon is naturally observed behind large emergent rocks in swift-flowing rivers.
Stokes driftFor a pure wave motion in fluid dynamics, the Stokes drift velocity is the average velocity when following a specific fluid parcel as it travels with the fluid flow. For instance, a particle floating at the free surface of water waves, experiences a net Stokes drift velocity in the direction of wave propagation. More generally, the Stokes drift velocity is the difference between the average Lagrangian flow velocity of a fluid parcel, and the average Eulerian flow velocity of the fluid at a fixed position.
Trochoidal waveIn fluid dynamics, a trochoidal wave or Gerstner wave is an exact solution of the Euler equations for periodic surface gravity waves. It describes a progressive wave of permanent form on the surface of an incompressible fluid of infinite depth. The free surface of this wave solution is an inverted (upside-down) trochoid – with sharper crests and flat troughs. This wave solution was discovered by Gerstner in 1802, and rediscovered independently by Rankine in 1863.
Computational fluid dynamicsComputational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate the free-stream flow of the fluid, and the interaction of the fluid (liquids and gases) with surfaces defined by boundary conditions. With high-speed supercomputers, better solutions can be achieved, and are often required to solve the largest and most complex problems.
Euler equations (fluid dynamics)In fluid dynamics, the Euler equations are a set of quasilinear partial differential equations governing adiabatic and inviscid flow. They are named after Leonhard Euler. In particular, they correspond to the Navier–Stokes equations with zero viscosity and zero thermal conductivity. The Euler equations can be applied to incompressible or compressible flow. The incompressible Euler equations consist of Cauchy equations for conservation of mass and balance of momentum, together with the incompressibility condition that the flow velocity is a solenoidal field.