Cognitive scienceCognitive science is the interdisciplinary, scientific study of the mind and its processes with input from linguistics, psychology, neuroscience, philosophy, computer science/artificial intelligence, and anthropology. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Cognitive scientists study intelligence and behavior, with a focus on how nervous systems represent, process, and transform information.
Accessible categoryThe theory of accessible categories is a part of mathematics, specifically of . It attempts to describe categories in terms of the "size" (a cardinal number) of the operations needed to generate their objects. The theory originates in the work of Grothendieck completed by 1969, and Gabriel and Ulmer (1971). It has been further developed in 1989 by Michael Makkai and Robert Paré, with motivation coming from model theory, a branch of mathematical logic. A standard text book by Adámek and Rosický appeared in 1994.
Monoid (category theory)In , a branch of mathematics, a monoid (or monoid object, or internal monoid, or algebra) (M, μ, η) in a (C, ⊗, I) is an M together with two morphisms μ: M ⊗ M → M called multiplication, η: I → M called unit, such that the pentagon and the unitor diagram commute. In the above notation, 1 is the identity morphism of M, I is the unit element and α, λ and ρ are respectively the associativity, the left identity and the right identity of the monoidal category C. Dually, a comonoid in a monoidal category C is a monoid in the Cop.
Dual objectIn , a branch of mathematics, a dual object is an analogue of a dual vector space from linear algebra for in arbitrary . It is only a partial generalization, based upon the categorical properties of duality for finite-dimensional vector spaces. An object admitting a dual is called a dualizable object. In this formalism, infinite-dimensional vector spaces are not dualizable, since the dual vector space V∗ doesn't satisfy the axioms. Often, an object is dualizable only when it satisfies some finiteness or compactness property.
CategorizationCategorization is the ability and activity of recognizing shared features or similarities between the elements of the experience of the world (such as objects, events, or ideas), organizing and classifying experience by associating them to a more abstract group (that is, a category, class, or type), on the basis of their traits, features, similarities or other criteria that are universal to the group. Categorization is considered one of the most fundamental cognitive abilities, and as such it is studied particularly by psychology and cognitive linguistics.
Cognitive psychologyCognitive psychology is the scientific study of mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning. Cognitive psychology originated in the 1960s in a break from behaviourism, which held from the 1920s to 1950s that unobservable mental processes were outside the realm of empirical science. This break came as researchers in linguistics and cybernetics, as well as applied psychology, used models of mental processing to explain human behavior.
Discriminative modelDiscriminative models, also referred to as conditional models, are a class of logistical models used for classification or regression. They distinguish decision boundaries through observed data, such as pass/fail, win/lose, alive/dead or healthy/sick. Typical discriminative models include logistic regression (LR), conditional random fields (CRFs) (specified over an undirected graph), decision trees, and many others. Typical generative model approaches include naive Bayes classifiers, Gaussian mixture models, variational autoencoders, generative adversarial networks and others.
Artificial intelligenceArtificial intelligence (AI) is the intelligence of machines or software, as opposed to the intelligence of human beings or animals. AI applications include advanced web search engines (e.g., Google Search), recommendation systems (used by YouTube, Amazon, and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Waymo), generative or creative tools (ChatGPT and AI art), and competing at the highest level in strategic games (such as chess and Go).
Emotion recognitionEmotion recognition is the process of identifying human emotion. People vary widely in their accuracy at recognizing the emotions of others. Use of technology to help people with emotion recognition is a relatively nascent research area. Generally, the technology works best if it uses multiple modalities in context. To date, the most work has been conducted on automating the recognition of facial expressions from video, spoken expressions from audio, written expressions from text, and physiology as measured by wearables.
Visual cortexThe visual cortex of the brain is the area of the cerebral cortex that processes visual information. It is located in the occipital lobe. Sensory input originating from the eyes travels through the lateral geniculate nucleus in the thalamus and then reaches the visual cortex. The area of the visual cortex that receives the sensory input from the lateral geniculate nucleus is the primary visual cortex, also known as visual area 1 (V1), Brodmann area 17, or the striate cortex.