Low-Resolution Ambient Awareness Tools for Educational Support
Graph Chatbot
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Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
Both virtual and personal learning environments (VLEs and PLEs) are technologies widely used with educational purposes. Moreover, there also exists a pedagogical trend towards the development of high-level competencies, such as the capacity to work collabo ...
Many students leave school with a fragmented understanding of biology that does not allow them to connect their ideas to their everyday lives (Wandersee, 1989; Mintzes, Wandersee, & Novak, 1998; Mintzes, Wandersee, & Novak, 2000a). Understanding evolution ...
We live in a rapidly changing digital world marked by technological advances, and fraught with online information constantly growing thanks to the Internet revolution and the online social applications in particular. Formal learning acquired in traditional ...
This work proposes a new way to design and deploy active multimedia learning environments by non-IT specialists. It aims at defining a model, an architecture and appropriate tools which allow producing learning environments by composing existing learning c ...
The Swiss Federal Institute of Technology in Lausanne (EPFL) has successfully integrated the Bologna reform process that standardizes the Bachelor and Master programmes across Europe. This reform particularly affects the curriculum offered by the EPFL scho ...
The Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland, is deploying a flexible learning scheme for selected pilot courses in engineering education. In such a scheme, traditional lectures and written exercises are combined with addition ...
This paper discusses the 3A recommender system that targets CSCL (computer-supported collaborative learning) and CSCW (computer-supported collaborative work) environments. The proposed system models user interactions in a heterogeneous graph. Then, it appl ...
We review a representative selection of systems that support the management of collaborative learning interaction, and characterize them within a simple classification framework. The framework distinguishes between mirroring systems, which display basic ac ...
This paper focuses on the interaction patterns of learners studying in pairs who were provided with multimedia learning material. In a previous article, we reported that learning scores were higher for dyads of an ‘animations’ condition than for dyads of a ...
The evaluation of learning environments depends highly on the evaluation instruments used and on the position of the evaluation in the design cycle. In this article, we present a use-case report of a summative evaluation of a Web-based learning environment ...
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