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When students participate in computer-mediated learning, their activities are often recorded for learning analytics and educational data mining purposes. While handling student data has associated privacy concerns and is often subject to legal regulations, ...
This paper presents the preliminary results of a survey on faculty development practices in Switzerland. A sample of 40 faculty developers contacted though the Swiss Faculty Development Network replied to a set of 35 questions between March and May 2016. T ...
MOOCs have the potential to benefit from the large number of very diverse learners that participate in courses, but this requires a principled approach to MOOC curriculum development. Courses need to take into consideration the diversity of learner experie ...
This dissertation investigates the design of large online courses from the pedagogical perspective of knowledge communities. Much of the learning sciences literature has concerned itself with groups of up to 20-30 students, but in universities, courses of ...
The International Workshop of Smart Environments and Analytics on Video-Based Learning (SE@VBL) aims to connect research efforts on Video-Based Learning with Smart Environments and Analytics to create synergies between these fields. The main objective is t ...
In this chapter, the concept of Personal Learning Environment is first refined taken into account recent advances and the experience gathered in a European research project dedicated to responsive open learning environments. A prototypal implementation of ...
Go-Lab is an European project devoted to promote STEM education by means of pedagogical guidelines based on blended Inquiry-Based Learning (IBL), authoring tools for rich open educational resources, and online labs. In such a framework, we have analysed th ...
Few MOOCs offer laboratory work as part of their educational material, yet it is known that hands-on sessions are important components of science and engineering education. Equally important is understanding how students are using labs as part of their lea ...
How does AI&EdAIED today compare to 25 years ago? This paper addresses this evolution by identifying six trends. The trends are ongoing and will influence learning technologies going forward. First, the physicality of interactions and the physical space of ...
Remote laboratories are software and hardware tools that allow students to remotely access real equipment located in universities. The integration of remote laboratories in learning tools (learning management systems, content man- agement systems, or perso ...