Electronic votingElectronic voting (also known as e-voting) is voting that uses electronic means to either aid or take care of casting and counting ballots. Depending on the particular implementation, e-voting may use standalone electronic voting machines (also called EVM) or computers connected to the Internet (online voting). It may encompass a range of Internet services, from basic transmission of tabulated results to full-function online voting through common connectable household devices.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
Cumulative votingCumulative voting (also accumulation voting, weighted voting or multi-voting) is a multiple-winner method intended to promote more proportional representation than winner-take-all elections such as block voting or first past the post. Cumulative voting is used frequently in corporate governance, where it is mandated by some (7) U.S. states (see e.g., Minn. Stat. Sec. 302A.111 subd. 2(d).). Cumulative voting was used to elect the Illinois House of Representatives from 1870 until its repeal in 1980 and used in England and Scotland in the late 19th century to elect some school boards.
VotingVoting is a method by which a group, such as a meeting or an electorate, convenes together for the purpose of making a collective decision or expressing an opinion usually following discussions, debates or election campaigns. Democracies elect holders of high office by voting. Residents of a jurisdiction represented by an elected official are called "constituents", and the constituents who choose to cast a ballot for their chosen candidate are called "voters.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Communication complexityIn theoretical computer science, communication complexity studies the amount of communication required to solve a problem when the input to the problem is distributed among two or more parties. The study of communication complexity was first introduced by Andrew Yao in 1979, while studying the problem of computation distributed among several machines. The problem is usually stated as follows: two parties (traditionally called Alice and Bob) each receive a (potentially different) -bit string and .
Ranked votingThe term ranked voting, also known as preferential voting or ranked choice voting, pertains to any voting system where voters use a rank to order candidates or options—in a sequence from first, second, third, and onwards—on their ballots. Ranked voting systems vary based on the ballot marking process, how preferences are tabulated and counted, the number of seats available for election, and whether voters are allowed to rank candidates equally.
Strategic votingStrategic voting, also called tactical voting, sophisticated voting or insincere voting, occurs in voting systems when a voter votes for a candidate or party other than their sincere preference to prevent an undesirable outcome. For example, in a simple plurality election, a voter might gain a better outcome by voting for a less preferred but more generally popular candidate. Gibbard's theorem shows that all single-winner voting methods encourage strategic voting, unless there are only two options or dictatorial (i.
Quantum complexity theoryQuantum complexity theory is the subfield of computational complexity theory that deals with complexity classes defined using quantum computers, a computational model based on quantum mechanics. It studies the hardness of computational problems in relation to these complexity classes, as well as the relationship between quantum complexity classes and classical (i.e., non-quantum) complexity classes. Two important quantum complexity classes are BQP and QMA.