Random forestRandom forests or random decision forests is an ensemble learning method for classification, regression and other tasks that operates by constructing a multitude of decision trees at training time. For classification tasks, the output of the random forest is the class selected by most trees. For regression tasks, the mean or average prediction of the individual trees is returned. Random decision forests correct for decision trees' habit of overfitting to their training set.
Random number generationRandom number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but unpredictable to foresight. True random number generators can be hardware random-number generators (HRNGs), wherein each generation is a function of the current value of a physical environment's attribute that is constantly changing in a manner that is practically impossible to model.
Cognitive scienceCognitive science is the interdisciplinary, scientific study of the mind and its processes with input from linguistics, psychology, neuroscience, philosophy, computer science/artificial intelligence, and anthropology. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Cognitive scientists study intelligence and behavior, with a focus on how nervous systems represent, process, and transform information.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.
Absorbing elementIn mathematics, an absorbing element (or annihilating element) is a special type of element of a set with respect to a binary operation on that set. The result of combining an absorbing element with any element of the set is the absorbing element itself. In semigroup theory, the absorbing element is called a zero element because there is no risk of confusion with other notions of zero, with the notable exception: under additive notation zero may, quite naturally, denote the neutral element of a monoid.
Learning with errorsIn cryptography, Learning with errors (LWE) is a mathematical problem that is widely used in cryptography to create secure encryption algorithms. It is based on the idea of representing secret information as a set of equations with errors. In other words, LWE is a way to hide the value of a secret by introducing noise to it. In more technical terms, it refers to the computational problem of inferring a linear -ary function over a finite ring from given samples some of which may be erroneous.
Countable setIn mathematics, a set is countable if either it is finite or it can be made in one to one correspondence with the set of natural numbers. Equivalently, a set is countable if there exists an injective function from it into the natural numbers; this means that each element in the set may be associated to a unique natural number, or that the elements of the set can be counted one at a time, although the counting may never finish due to an infinite number of elements.
Identity elementIn mathematics, an identity element or neutral element of a binary operation is an element that leaves unchanged every element when the operation is applied. For example, 0 is an identity element of the addition of real numbers. This concept is used in algebraic structures such as groups and rings. The term identity element is often shortened to identity (as in the case of additive identity and multiplicative identity) when there is no possibility of confusion, but the identity implicitly depends on the binary operation it is associated with.
Computational hardness assumptionIn computational complexity theory, a computational hardness assumption is the hypothesis that a particular problem cannot be solved efficiently (where efficiently typically means "in polynomial time"). It is not known how to prove (unconditional) hardness for essentially any useful problem. Instead, computer scientists rely on reductions to formally relate the hardness of a new or complicated problem to a computational hardness assumption about a problem that is better-understood.
Element (mathematics)In mathematics, an element (or member) of a set is any one of the distinct objects that belong to that set. Writing means that the elements of the set A are the numbers 1, 2, 3 and 4. Sets of elements of A, for example , are subsets of A. Sets can themselves be elements. For example, consider the set . The elements of B are not 1, 2, 3, and 4. Rather, there are only three elements of B, namely the numbers 1 and 2, and the set . The elements of a set can be anything. For example, is the set whose elements are the colors , and .