StreamA stream is a continuous body of surface water flowing within the bed and banks of a channel. Depending on its location or certain characteristics, a stream may be referred to by a variety of local or regional names. Long, large streams are usually called rivers, while smaller, less voluminous and more intermittent streams are known as streamlets, brooks or creeks. The flow of a stream is controlled by three inputs – surface runoff (from precipitation or meltwater), daylighted subterranean water, and surfaced groundwater (spring water).
Sedimentary structuresSedimentary structures include all kinds of features in sediments and sedimentary rocks, formed at the time of deposition. Sediments and sedimentary rocks are characterized by bedding, which occurs when layers of sediment, with different particle sizes are deposited on top of each other. These beds range from millimeters to centimeters thick and can even go to meters or multiple meters thick.
SedimentSediment is a naturally occurring material that is broken down by processes of weathering and erosion, and is subsequently transported by the action of wind, water, or ice or by the force of gravity acting on the particles. For example, sand and silt can be carried in suspension in river water and on reaching the sea bed deposited by sedimentation; if buried, they may eventually become sandstone and siltstone (sedimentary rocks) through lithification.
MeanderA meander is one of a series of regular sinuous curves in the channel of a river or other watercourse. It is produced as a watercourse erodes the sediments of an outer, concave bank (cut bank or river cliff) and deposits sediments on an inner, convex bank which is typically a point bar. The result of this coupled erosion and sedimentation is the formation of a sinuous course as the channel migrates back and forth across the axis of a floodplain. The zone within which a meandering stream periodically shifts its channel is known as a meander belt.
Eddy (fluid dynamics)In fluid dynamics, an eddy is the swirling of a fluid and the reverse current created when the fluid is in a turbulent flow regime. The moving fluid creates a space devoid of downstream-flowing fluid on the downstream side of the object. Fluid behind the obstacle flows into the void creating a swirl of fluid on each edge of the obstacle, followed by a short reverse flow of fluid behind the obstacle flowing upstream, toward the back of the obstacle. This phenomenon is naturally observed behind large emergent rocks in swift-flowing rivers.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Combat flight simulation gameCombat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform. Combat flight simulation titles are more numerous than civilian flight simulators due to the variety of subject matter available and market demand.
Vehicle simulation gameVehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles.
Riparian-zone restorationRiparian-zone restoration is the ecological restoration of riparian-zone habitats of streams, rivers, springs, lakes, floodplains, and other hydrologic ecologies. A riparian zone or riparian area is the interface between land and a river or stream. Riparian is also the proper nomenclature for one of the fifteen terrestrial biomes of the earth; the habitats of plant and animal communities along the margins and river banks are called riparian vegetation, characterized by aquatic plants and animals that favor them.
LakeA lake is a naturally occurring, relatively large body of water localized in a basin surrounded by dry land. A lake generally has a slower-moving flow than the inflow or outflow stream(s) that serve to feed or drain it. Lakes lie completely on land and are separate from the ocean, although, like the much larger oceans, they form part of the Earth's water cycle by serving as large standing pools of storage water. Most lakes are freshwater and account for almost all the world's surface freshwater, but some are salt lakes with salinities even higher than that of seawater.