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A method for screen-space voxel ray-casting of scenes on a whole screen. The method comprises providing a graphics card; rendering seamlessly any one of the following list of primitives containing at least polygons, voxels; using a GPU pipeline of the grap ...
One of the key ingredients of any physically based rendering system is a detailed specification characterizing the interaction of light and matter of all materials present in a scene, typically via the Bidirectional Reflectance Distribution Function (BRDF) ...
One of the key ingredients of any physically based rendering system is a detailed specification characterizing the interaction of light and matter of all materials present in a scene, typically via the Bidirectional Reflectance Distribution Function (BRDF) ...
We present a versatile computational framework for modeling the reflective and transmissive properties of arbitrarily layered anisotropic material structures. Given a set of input layers, our model synthesizes an effective BSDF of the entire structure, whi ...
The recent years have witnessed growing interest in the power of scientific visualization for simulation-based neuroscience. The research presented in this thesis develops methods to generate physically-realistic visualizations of neocortical models recons ...
BRDF (for bidirectional reflectance distribution function) are functions used in computer graphics and optics to describe how an opaque surface reflect the incoming light. The goal of this project is to study technics to separate different components of th ...
In the ever-evolving world of computer rendering technologies, the demand for more original and diverse 3D models is ever-increasing, to the point where the man-hours required to create these models for video games, movies and architectural designs are now ...
In recent years, the use of 3D digital content becomes widespread in various industrial and scientific domains. However, content creation still remains a costly task as extensive manual work is often required. As such, one of the core research topics in co ...
Color plus depth format allows building 3D representations of scenes within which the users can freely navigate by changing their viewpoints. In this paper we present a framework for view synthesis when the user requests an arbitrary viewpoint that is clos ...
We present a new technique for estimating the specular peak of the bidirectional reflectance distribution function (BRDF) based on finite rate of innovation (FRI) sampling. The specular component of the BRDF varies rapidly, so it is challenging to acquire ...