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Publication# Primal-Dual Enumeration for Multiparametric Linear Programming

Abstract

Optimal control problems for constrained linear systems with a linear cost can be posed as multiparametric linear programs (pLPs) and solved explicitly offline. Several algorithms have recently been proposed in the literature that solve these pLPs in a fairly efficient manner, all of which have as a base operation the computation and removal of redundant constraints. For many problems, it is this redundancy elimination that requires the vast majority of the computation time. This paper introduces a new solution technique for multiparametric linear programs based on the primal–dual paradigm. The proposed approach reposes the problem as the vertex enumeration of a linearly transformed polytope and then simultaneously computes both its vertex and halfspace representations. Exploitation of the halfspace representation allows, for smaller problems, a very significant reduction in the number of redundancy elimination operations required, resulting in many cases in a much faster algorithm.

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Computation

A computation is any type of arithmetic or non-arithmetic calculation that is well-defined. Common examples of computations are mathematical equations and computer algorithms. Mechanical or electronic devices (or, historically, people) that perform computations are known as computers. The study of computation is the field of computability, itself a sub-field of computer science. The notion that mathematical statements should be ‘well-defined’ had been argued by mathematicians since at least the 1600s, but agreement on a suitable definition proved elusive.

Convex polytope

A convex polytope is a special case of a polytope, having the additional property that it is also a convex set contained in the -dimensional Euclidean space . Most texts use the term "polytope" for a bounded convex polytope, and the word "polyhedron" for the more general, possibly unbounded object. Others (including this article) allow polytopes to be unbounded. The terms "bounded/unbounded convex polytope" will be used below whenever the boundedness is critical to the discussed issue.

Theory of computation

In theoretical computer science and mathematics, the theory of computation is the branch that deals with what problems can be solved on a model of computation, using an algorithm, how efficiently they can be solved or to what degree (e.g., approximate solutions versus precise ones). The field is divided into three major branches: automata theory and formal languages, computability theory, and computational complexity theory, which are linked by the question: "What are the fundamental capabilities and limitations of computers?".

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