Line bundleIn mathematics, a line bundle expresses the concept of a line that varies from point to point of a space. For example, a curve in the plane having a tangent line at each point determines a varying line: the tangent bundle is a way of organising these. More formally, in algebraic topology and differential topology, a line bundle is defined as a vector bundle of rank 1. Line bundles are specified by choosing a one-dimensional vector space for each point of the space in a continuous manner.
Hamiltonian mechanicsHamiltonian mechanics emerged in 1833 as a reformulation of Lagrangian mechanics. Introduced by Sir William Rowan Hamilton, Hamiltonian mechanics replaces (generalized) velocities used in Lagrangian mechanics with (generalized) momenta. Both theories provide interpretations of classical mechanics and describe the same physical phenomena. Hamiltonian mechanics has a close relationship with geometry (notably, symplectic geometry and Poisson structures) and serves as a link between classical and quantum mechanics.
3-sphereIn mathematics, a 3-sphere, glome or hypersphere is a higher-dimensional analogue of a sphere. It may be embedded in 4-dimensional Euclidean space as the set of points equidistant from a fixed central point. Analogous to how the boundary of a ball in three dimensions is an ordinary sphere (or 2-sphere, a two-dimensional surface), the boundary of a ball in four dimensions is a 3-sphere (an object with three dimensions). A 3-sphere is an example of a 3-manifold and an n-sphere.
Volume of an n-ballIn geometry, a ball is a region in a space comprising all points within a fixed distance, called the radius, from a given point; that is, it is the region enclosed by a sphere or hypersphere. An n-ball is a ball in an n-dimensional Euclidean space. The volume of a n-ball is the Lebesgue measure of this ball, which generalizes to any dimension the usual volume of a ball in 3-dimensional space. The volume of a n-ball of radius R is where is the volume of the unit n-ball, the n-ball of radius 1.
Four-dimensional spaceFour-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world. For example, the volume of a rectangular box is found by measuring and multiplying its length, width, and height (often labeled x, y, and z).
3-manifoldIn mathematics, a 3-manifold is a topological space that locally looks like a three-dimensional Euclidean space. A 3-manifold can be thought of as a possible shape of the universe. Just as a sphere looks like a plane to a small enough observer, all 3-manifolds look like our universe does to a small enough observer. This is made more precise in the definition below. A topological space is a 3-manifold if it is a second-countable Hausdorff space and if every point in has a neighbourhood that is homeomorphic to Euclidean 3-space.
Symmetry (physics)In physics, a symmetry of a physical system is a physical or mathematical feature of the system (observed or intrinsic) that is preserved or remains unchanged under some transformation. A family of particular transformations may be continuous (such as rotation of a circle) or discrete (e.g., reflection of a bilaterally symmetric figure, or rotation of a regular polygon). Continuous and discrete transformations give rise to corresponding types of symmetries.
Low-dimensional topologyIn mathematics, low-dimensional topology is the branch of topology that studies manifolds, or more generally topological spaces, of four or fewer dimensions. Representative topics are the structure theory of 3-manifolds and 4-manifolds, knot theory, and braid groups. This can be regarded as a part of geometric topology. It may also be used to refer to the study of topological spaces of dimension 1, though this is more typically considered part of continuum theory.
Wallpaper groupA wallpaper is a mathematical object covering a whole Euclidean plane by repeating a motif indefinitely, in manner that certain isometries keep the drawing unchanged. To a given wallpaper there corresponds a group of such congruent transformations, with function composition as the group operation. Thus, a wallpaper group (or plane symmetry group or plane crystallographic group) is in a mathematical classification of a two‐dimensional repetitive pattern, based on the symmetries in the pattern.
Parametrization (geometry)In mathematics, and more specifically in geometry, parametrization (or parameterization; also parameterisation, parametrisation) is the process of finding parametric equations of a curve, a surface, or, more generally, a manifold or a variety, defined by an implicit equation. The inverse process is called implicitization. "To parameterize" by itself means "to express in terms of parameters". Parametrization is a mathematical process consisting of expressing the state of a system, process or model as a function of some independent quantities called parameters.