In mathematics, a 3-sphere, glome or hypersphere is a higher-dimensional analogue of a sphere. It may be embedded in 4-dimensional Euclidean space as the set of points equidistant from a fixed central point. Analogous to how the boundary of a ball in three dimensions is an ordinary sphere (or 2-sphere, a two-dimensional surface), the boundary of a ball in four dimensions is a 3-sphere (an object with three dimensions). A 3-sphere is an example of a 3-manifold and an n-sphere.
In coordinates, a 3-sphere with center (C0, C1, C2, C3) and radius r is the set of all points (x0, x1, x2, x3) in real, 4-dimensional space (R4) such that
The 3-sphere centered at the origin with radius 1 is called the unit 3-sphere and is usually denoted S3:
It is often convenient to regard R4 as the space with 2 complex dimensions (C2) or the quaternions (H). The unit 3-sphere is then given by
or
This description as the quaternions of norm one identifies the 3-sphere with the versors in the quaternion division ring. Just as the unit circle is important for planar polar coordinates, so the 3-sphere is important in the polar view of 4-space involved in quaternion multiplication. See polar decomposition of a quaternion for details of this development of the three-sphere.
This view of the 3-sphere is the basis for the study of elliptic space as developed by Georges Lemaître.
The 3-dimensional surface volume of a 3-sphere of radius r is
while the 4-dimensional hypervolume (the content of the 4-dimensional region bounded by the 3-sphere) is
Every non-empty intersection of a 3-sphere with a three-dimensional hyperplane is a 2-sphere (unless the hyperplane is tangent to the 3-sphere, in which case the intersection is a single point). As a 3-sphere moves through a given three-dimensional hyperplane, the intersection starts out as a point, then becomes a growing 2-sphere that reaches its maximal size when the hyperplane cuts right through the "equator" of the 3-sphere. Then the 2-sphere shrinks again down to a single point as the 3-sphere leaves the hyperplane.
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In mathematics, the quaternion number system extends the complex numbers. Quaternions were first described by the Irish mathematician William Rowan Hamilton in 1843 and applied to mechanics in three-dimensional space. Hamilton defined a quaternion as the quotient of two directed lines in a three-dimensional space, or, equivalently, as the quotient of two vectors. Multiplication of quaternions is noncommutative. Quaternions are generally represented in the form where a, b, c, and d are real numbers; and 1, i, j, and k are the basis vectors or basis elements.
Four-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world. For example, the volume of a rectangular box is found by measuring and multiplying its length, width, and height (often labeled x, y, and z).
In mathematics, the orthogonal group in dimension , denoted , is the group of distance-preserving transformations of a Euclidean space of dimension that preserve a fixed point, where the group operation is given by composing transformations. The orthogonal group is sometimes called the general orthogonal group, by analogy with the general linear group. Equivalently, it is the group of orthogonal matrices, where the group operation is given by matrix multiplication (an orthogonal matrix is a real matrix whose inverse equals its transpose).
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