Bernhard RiemannGeorg Friedrich Bernhard Riemann (ˈɡeːɔʁk ˈfʁiːdʁɪç ˈbɛʁnhaʁt ˈʁiːman; 17 September 1826 – 20 July 1866) was a German mathematician who made profound contributions to analysis, number theory, and differential geometry. In the field of real analysis, he is mostly known for the first rigorous formulation of the integral, the Riemann integral, and his work on Fourier series. His contributions to complex analysis include most notably the introduction of Riemann surfaces, breaking new ground in a natural, geometric treatment of complex analysis.
Inverse iterationIn numerical analysis, inverse iteration (also known as the inverse power method) is an iterative eigenvalue algorithm. It allows one to find an approximate eigenvector when an approximation to a corresponding eigenvalue is already known. The method is conceptually similar to the power method. It appears to have originally been developed to compute resonance frequencies in the field of structural mechanics.
Coxeter–Dynkin diagramIn geometry, a Coxeter–Dynkin diagram (or Coxeter diagram, Coxeter graph) is a graph with numerically labeled edges (called branches) representing the spatial relations between a collection of mirrors (or reflecting hyperplanes). It describes a kaleidoscopic construction: each graph "node" represents a mirror (domain facet) and the label attached to a branch encodes the dihedral angle order between two mirrors (on a domain ridge), that is, the amount by which the angle between the reflective planes can be multiplied to get 180 degrees.
CircumcircleIn geometry, the circumscribed circle or circumcircle of a triangle is a circle that passes through all three vertices. The center of this circle is called the circumcenter of the triangle, and its radius is called the circumradius. The circumcenter is the point of intersection between the three perpendicular bisectors of the triangle's sides, and is a triangle center. More generally, an n-sided polygon with all its vertices on the same circle, also called the circumscribed circle, is called a cyclic polygon, or in the special case n = 4, a cyclic quadrilateral.
HyperbolaIn mathematics, a hyperbola (haɪˈpɜrbələ; pl. hyperbolas or hyperbolae -liː; adj. hyperbolic ˌhaɪpərˈbɒlɪk) is a type of smooth curve lying in a plane, defined by its geometric properties or by equations for which it is the solution set. A hyperbola has two pieces, called connected components or branches, that are mirror images of each other and resemble two infinite bows. The hyperbola is one of the three kinds of conic section, formed by the intersection of a plane and a double cone.
Vertex configurationIn geometry, a vertex configuration is a shorthand notation for representing the vertex figure of a polyhedron or tiling as the sequence of faces around a vertex. For uniform polyhedra there is only one vertex type and therefore the vertex configuration fully defines the polyhedron. (Chiral polyhedra exist in mirror-image pairs with the same vertex configuration.) A vertex configuration is given as a sequence of numbers representing the number of sides of the faces going around the vertex. The notation "a.
Complemented subspaceIn the branch of mathematics called functional analysis, a complemented subspace of a topological vector space is a vector subspace for which there exists some other vector subspace of called its (topological) complement in , such that is the direct sum in the category of topological vector spaces. Formally, topological direct sums strengthen the algebraic direct sum by requiring certain maps be continuous; the result retains many nice properties from the operation of direct sum in finite-dimensional vector spaces.
Inverse hyperbolic functionsIn mathematics, the inverse hyperbolic functions are inverses of the hyperbolic functions, analogous to the inverse circular functions. There are six in common use: inverse hyperbolic sine, inverse hyperbolic cosine, inverse hyperbolic tangent, inverse hyperbolic cosecant, inverse hyperbolic secant, and inverse hyperbolic cotangent. They are commonly denoted by the symbols for the hyperbolic functions, prefixed with arc- or ar-.
Finite geometryA finite geometry is any geometric system that has only a finite number of points. The familiar Euclidean geometry is not finite, because a Euclidean line contains infinitely many points. A geometry based on the graphics displayed on a computer screen, where the pixels are considered to be the points, would be a finite geometry. While there are many systems that could be called finite geometries, attention is mostly paid to the finite projective and affine spaces because of their regularity and simplicity.
Hyperbolic groupIn group theory, more precisely in geometric group theory, a hyperbolic group, also known as a word hyperbolic group or Gromov hyperbolic group, is a finitely generated group equipped with a word metric satisfying certain properties abstracted from classical hyperbolic geometry. The notion of a hyperbolic group was introduced and developed by . The inspiration came from various existing mathematical theories: hyperbolic geometry but also low-dimensional topology (in particular the results of Max Dehn concerning the fundamental group of a hyperbolic Riemann surface, and more complex phenomena in three-dimensional topology), and combinatorial group theory.