Claw-free graphIn graph theory, an area of mathematics, a claw-free graph is a graph that does not have a claw as an induced subgraph. A claw is another name for the complete bipartite graph K1,3 (that is, a star graph comprising three edges, three leaves, and a central vertex). A claw-free graph is a graph in which no induced subgraph is a claw; i.e., any subset of four vertices has other than only three edges connecting them in this pattern. Equivalently, a claw-free graph is a graph in which the neighborhood of any vertex is the complement of a triangle-free graph.
Vertex coverIn graph theory, a vertex cover (sometimes node cover) of a graph is a set of vertices that includes at least one endpoint of every edge of the graph. In computer science, the problem of finding a minimum vertex cover is a classical optimization problem. It is NP-hard, so it cannot be solved by a polynomial-time algorithm if P ≠ NP. Moreover, it is hard to approximate – it cannot be approximated up to a factor smaller than 2 if the unique games conjecture is true. On the other hand, it has several simple 2-factor approximations.
Geometric graph theoryGeometric graph theory in the broader sense is a large and amorphous subfield of graph theory, concerned with graphs defined by geometric means. In a stricter sense, geometric graph theory studies combinatorial and geometric properties of geometric graphs, meaning graphs drawn in the Euclidean plane with possibly intersecting straight-line edges, and topological graphs, where the edges are allowed to be arbitrary continuous curves connecting the vertices; thus, it can be described as "the theory of geometric and topological graphs" (Pach 2013).
CographIn graph theory, a cograph, or complement-reducible graph, or P4-free graph, is a graph that can be generated from the single-vertex graph K1 by complementation and disjoint union. That is, the family of cographs is the smallest class of graphs that includes K1 and is closed under complementation and disjoint union. Cographs have been discovered independently by several authors since the 1970s; early references include , , , and . They have also been called D*-graphs, hereditary Dacey graphs (after the related work of James C.
Circular-arc graphIn graph theory, a circular-arc graph is the intersection graph of a set of arcs on the circle. It has one vertex for each arc in the set, and an edge between every pair of vertices corresponding to arcs that intersect. Formally, let be a set of arcs. Then the corresponding circular-arc graph is G = (V, E) where and A family of arcs that corresponds to G is called an arc model. demonstrated the first polynomial recognition algorithm for circular-arc graphs, which runs in time.
Interval graphIn graph theory, an interval graph is an undirected graph formed from a set of intervals on the real line, with a vertex for each interval and an edge between vertices whose intervals intersect. It is the intersection graph of the intervals. Interval graphs are chordal graphs and perfect graphs. They can be recognized in linear time, and an optimal graph coloring or maximum clique in these graphs can be found in linear time. The interval graphs include all proper interval graphs, graphs defined in the same way from a set of unit intervals.
Vertex (graph theory)In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph consists of a set of vertices and a set of arcs (ordered pairs of vertices). In a diagram of a graph, a vertex is usually represented by a circle with a label, and an edge is represented by a line or arrow extending from one vertex to another.
Distance-hereditary graphIn graph theory, a branch of discrete mathematics, a distance-hereditary graph (also called a completely separable graph) is a graph in which the distances in any connected induced subgraph are the same as they are in the original graph. Thus, any induced subgraph inherits the distances of the larger graph. Distance-hereditary graphs were named and first studied by , although an equivalent class of graphs was already shown to be perfect in 1970 by Olaru and Sachs.
Time complexityIn computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor.
Grötzsch's theoremIn the mathematical field of graph theory, Grötzsch's theorem is the statement that every triangle-free planar graph can be colored with only three colors. According to the four-color theorem, every graph that can be drawn in the plane without edge crossings can have its vertices colored using at most four different colors, so that the two endpoints of every edge have different colors, but according to Grötzsch's theorem only three colors are needed for planar graphs that do not contain three mutually adjacent vertices.