SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Computational chemistryComputational chemistry is a branch of chemistry that uses computer simulation to assist in solving chemical problems. It uses methods of theoretical chemistry, incorporated into computer programs, to calculate the structures and properties of molecules, groups of molecules, and solids. It is essential because, apart from relatively recent results concerning the hydrogen molecular ion (dihydrogen cation, see references therein for more details), the quantum many-body problem cannot be solved analytically, much less in closed form.
Computational physicsComputational physics is the study and implementation of numerical analysis to solve problems in physics. Historically, computational physics was the first application of modern computers in science, and is now a subset of computational science. It is sometimes regarded as a subdiscipline (or offshoot) of theoretical physics, but others consider it an intermediate branch between theoretical and experimental physics - an area of study which supplements both theory and experiment.
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
Direction findingDirection finding (DF), or radio direction finding (RDF), is - in accordance with International Telecommunication Union (ITU) - defined as radio location that uses the reception of radio waves to determine the direction in which a radio station or an object is located. This can refer to radio or other forms of wireless communication, including radar signals detection and monitoring (ELINT/ESM). By combining the direction information from two or more suitably spaced receivers (or a single mobile receiver), the source of a transmission may be located via triangulation.
Signals intelligenceSignals intelligence (SIGINT) is intelligence-gathering by interception of signals, whether communications between people (communications intelligence—abbreviated to COMINT) or from electronic signals not directly used in communication (electronic intelligence—abbreviated to ELINT). Signals intelligence is a subset of intelligence collection management. As classified and sensitive information is usually encrypted, signals intelligence in turn involves the use of cryptanalysis to decipher the messages.
Angle of arrivalThe angle of arrival (AoA) of a signal is the direction from which the signal (e.g. radio, optical or acoustic) is received. Measurement of AoA can be done by determining the direction of propagation of a radio-frequency wave incident on an antenna array or determined from maximum signal strength during antenna rotation. The AoA can be calculated by measuring the time difference of arrival (TDOA) between individual elements of the array. Generally this TDOA measurement is made by measuring the difference in received phase at each element in the antenna array.
RadiolocationRadiolocation, also known as radiolocating or radiopositioning, is the process of finding the location of something through the use of radio waves. It generally refers to passive uses, particularly radar—as well as detecting buried cables, water mains, and other public utilities. It is similar to radionavigation, but radiolocation usually refers to passively finding a distant object rather than actively one's own position. Both are types of radiodetermination. Radiolocation is also used in real-time locating systems (RTLS) for tracking valuable assets.
Tracking systemA tracking system, also known as a locating system, is used for the observing of persons or objects on the move and supplying a timely ordered sequence of location data for further processing. A myriad of tracking systems exists. Some are 'lag time' indicators, that is, the data is collected after an item has passed a point for example a bar code or choke point or gate. Others are 'real-time' or 'near real-time' like Global Positioning Systems (GPS) depending on how often the data is refreshed.
Training simulationIn business, training simulation is a virtual medium through which various types of skills can be acquired. Training simulations can be used in a variety of genres; however they are most commonly used in corporate situations to improve business awareness and management skills. They are also common in academic environments as an integrated part of a business or management course. The word simulation implies an imitation of a real-life process, usually via a computer or other technological device, in order to provide a lifelike experience.