Context-free languageIn formal language theory, a context-free language (CFL) is a language generated by a context-free grammar (CFG). Context-free languages have many applications in programming languages, in particular, most arithmetic expressions are generated by context-free grammars. Different context-free grammars can generate the same context-free language. Intrinsic properties of the language can be distinguished from extrinsic properties of a particular grammar by comparing multiple grammars that describe the language.
Reduction (complexity)In computability theory and computational complexity theory, a reduction is an algorithm for transforming one problem into another problem. A sufficiently efficient reduction from one problem to another may be used to show that the second problem is at least as difficult as the first. Intuitively, problem A is reducible to problem B, if an algorithm for solving problem B efficiently (if it existed) could also be used as a subroutine to solve problem A efficiently. When this is true, solving A cannot be harder than solving B.
Proper timeIn relativity, proper time (from Latin, meaning own time) along a timelike world line is defined as the time as measured by a clock following that line. The proper time interval between two events on a world line is the change in proper time, which is independent of coordinates, and is a Lorentz scalar. The interval is the quantity of interest, since proper time itself is fixed only up to an arbitrary additive constant, namely the setting of the clock at some event along the world line.
Many-one reductionIn computability theory and computational complexity theory, a many-one reduction (also called mapping reduction) is a reduction which converts instances of one decision problem (whether an instance is in ) to another decision problem (whether an instance is in ) using an effective function. The reduced instance is in the language if and only if the initial instance is in its language . Thus if we can decide whether instances are in the language , we can decide whether instances are in its language by applying the reduction and solving .
BuildrootBuildroot is a set of s and patches that simplifies and automates the process of building a complete and bootable Linux environment for an embedded system, while using cross-compilation to allow building for multiple target platforms on a single Linux-based development system. Buildroot can automatically build the required cross-compilation toolchain, create a , compile a Linux kernel image, and generate a boot loader for the targeted embedded system, or it can perform any independent combination of these steps.