Real-time computingReal-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually guarantee a response within any timeframe, although typical or expected response times may be given.
High-definition televisionHigh-definition television (HD or HDTV) describes a television system which provides a substantially higher than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the generation following standard-definition television (SDTV), often abbreviated to HDTV or HD-TV. It is the current de facto standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television and Blu-ray Discs.
High-definition videoHigh-definition video (HD video) is video of higher resolution and quality than standard-definition. While there is no standardized meaning for high-definition, generally any video image with considerably more than 480 vertical scan lines (North America) or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal (60 frames/second North America, 50 fps Europe), by a high-speed camera may be considered high-definition in some contexts.
Real-time operating systemA real-time operating system (RTOS) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in a multitasking or multiprogramming environment. Processing time requirements need to be fully understood and bound rather than just kept as a minimum.
Binary multiplierA binary multiplier is an electronic circuit used in digital electronics, such as a computer, to multiply two binary numbers. A variety of techniques can be used to implement a digital multiplier. Most techniques involve computing the set of partial products, which are then summed together using binary adders. This process is similar to long multiplication, except that it uses a base-2 (binary) numeral system. Between 1947 and 1949 Arthur Alec Robinson worked for English Electric Ltd, as a student apprentice, and then as a development engineer.
Ultra-high-definition televisionUltra-high-definition television (also known as Ultra HD television, Ultra HD, UHDTV, UHD and Super Hi-Vision) today includes 4K UHD and 8K UHD, which are two digital video formats with an of 16:9. These were first proposed by NHK Science & Technology Research Laboratories and later defined and approved by the International Telecommunication Union (ITU). The Consumer Electronics Association announced on October 17, 2012, that "Ultra High Definition", or "Ultra HD", would be used for displays that have an aspect ratio of 16:9 or wider and at least one digital input capable of carrying and presenting native video at a minimum resolution of .
Multiply–accumulate operationIn computing, especially digital signal processing, the multiply–accumulate (MAC) or multiply-add (MAD) operation is a common step that computes the product of two numbers and adds that product to an accumulator. The hardware unit that performs the operation is known as a multiplier–accumulator (MAC unit); the operation itself is also often called a MAC or a MAD operation. The MAC operation modifies an accumulator a: When done with floating point numbers, it might be performed with two roundings (typical in many DSPs), or with a single rounding.
Wallace treeA Wallace multiplier is a hardware implementation of a binary multiplier, a digital circuit that multiplies two integers. It uses a selection of full and half adders (the Wallace tree or Wallace reduction) to sum partial products in stages until two numbers are left. Wallace multipliers reduce as much as possible on each layer, whereas Dadda multipliers try to minimize the required number of gates by postponing the reduction to the upper layers. Wallace multipliers were devised by the Australian computer scientist Chris Wallace in 1964.
Digital signal processorA digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, , radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals.
Video on demandVideo on demand (VOD) is a media distribution system that allows users to access to videos, television shows and films without a traditional video playback device and a typical static broadcasting schedule. In the 20th century, broadcasting in the form of over-the-air programming was the most common form of media distribution. As Internet and IPTV technologies continued to develop in the 1990s, consumers began to gravitate towards non-traditional modes of content consumption, which culminated in the arrival of VOD on televisions and personal computers.