Motion captureMotion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture.
Wiener processIn mathematics, the Wiener process is a real-valued continuous-time stochastic process named in honor of American mathematician Norbert Wiener for his investigations on the mathematical properties of the one-dimensional Brownian motion. It is often also called Brownian motion due to its historical connection with the physical process of the same name originally observed by Scottish botanist Robert Brown.
StaticsStatics is the branch of classical mechanics that is concerned with the analysis of force and torque acting on a physical system that does not experience an acceleration, but rather, is in static equilibrium with its environment. If is the total of the forces acting on the system, is the mass of the system and is the acceleration of the system, Newton's second law states that (the bold font indicates a vector quantity, i.e. one with both magnitude and direction). If , then .
Realism (international relations)Realism is one of the dominant schools of thought in international relations theory, theoretically formalizing the Realpolitik statesmanship of early modern Europe. Although a highly diverse body of thought, it is unified by the belief that world politics is always and necessarily a field of conflict among actors pursuing wealth and power. The theories of realism are contrasted by the cooperative ideals of liberalism in international relations. Realists are divided into three classes based on their view of the essential causes of interstate conflict.
Substellar objectA substellar object, sometimes called a substar, is an astronomical object the mass of which is smaller than the smallest mass at which hydrogen fusion can be sustained (approximately 0.08 solar masses). This definition includes brown dwarfs and former stars similar to EF Eridani B, and can also include objects of planetary mass, regardless of their formation mechanism and whether or not they are associated with a primary star.