Read–modify–writeIn computer science, read–modify–write is a class of atomic operations (such as test-and-set, fetch-and-add, and compare-and-swap) that both read a memory location and write a new value into it simultaneously, either with a completely new value or some function of the previous value. These operations prevent race conditions in multi-threaded applications. Typically they are used to implement mutexes or semaphores. These atomic operations are also heavily used in non-blocking synchronization.
Architectural patternAn architectural pattern is a general, reusable resolution to a commonly occurring problem in software architecture within a given context. The architectural patterns address various issues in software engineering, such as computer hardware performance limitations, high availability and minimization of a business risk. Some architectural patterns have been implemented within software frameworks.
Hazard (computer architecture)In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards (branching hazards). There are several methods used to deal with hazards, including pipeline stalls/pipeline bubbling, operand forwarding, and in the case of out-of-order execution, the scoreboarding method and the Tomasulo algorithm.
Lean (proof assistant)Lean is a theorem prover and programming language. It is based on the calculus of constructions with inductive types. The Lean project is an open-source project hosted on GitHub. It was launched by Leonardo de Moura at Microsoft Research in 2013. Lean has an interface, implemented as a Visual Studio Code extension and Language Server Protocol server, that differentiates it from other interactive theorem provers. It has native support for Unicode symbols, which can be typed using LaTeX-like sequences, such as "\times" for "×".
Closed-world assumptionThe closed-world assumption (CWA), in a formal system of logic used for knowledge representation, is the presumption that a statement that is true is also known to be true. Therefore, conversely, what is not currently known to be true, is false. The same name also refers to a logical formalization of this assumption by Raymond Reiter. The opposite of the closed-world assumption is the open-world assumption (OWA), stating that lack of knowledge does not imply falsity. Decisions on CWA vs.