Unit testingIn computer programming, unit testing is a software testing method by which individual units of source code—sets of one or more computer program modules together with associated control data, usage procedures, and operating procedures—are tested to determine whether they are fit for use. It is a standard step in development and implementation approaches such as Agile. Before unit testing, capture and replay testing tools were the norm. In 1997, Kent Beck and Erich Gamma developed and released JUnit, a unit test framework that became popular with Java developers.
MonthA month is a unit of time, used with calendars, that is approximately as long as a natural orbital period of the Moon; the words month and Moon are cognates. The traditional concept arose with the cycle of Moon phases; such lunar months ("lunations") are synodic months and last approximately 29.53 days, making for roughly 12.37 such months in one Earth year. From excavated tally sticks, researchers have deduced that people counted days in relation to the Moon's phases as early as the Paleolithic age.
Regression testingRegression testing (rarely, non-regression testing) is re-running functional and non-functional tests to ensure that previously developed and tested software still performs as expected after a change. If not, that would be called a regression. Changes that may require regression testing include bug fixes, software enhancements, changes, and even substitution of electronic components (hardware). As regression test suites tend to grow with each found defect, test automation is frequently involved.
Rain gaugeA rain gauge (also known as udometer, pluviometer, pluviameter, ombrometer, and hyetometer) is an instrument used by meteorologists and hydrologists to gather and measure the amount of liquid precipitation over a predefined area, over a period of time. It is used to determine the depth of precipitation (usually in mm) that occurs over a unit area and measure rainfall amount. The first known rainfall records were kept by the Ancient Greeks, at around 500 BCE.
Input deviceIn computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, s, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of input (e.g., mechanical motion, audio, visual, etc.) whether the input is discrete (e.g., pressing of key) or continuous (e.g.
Input/outputIn computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer.
Model-based testingModel-based testing is an application of model-based design for designing and optionally also executing artifacts to perform software testing or system testing. Models can be used to represent the desired behavior of a system under test (SUT), or to represent testing strategies and a test environment. The picture on the right depicts the former approach. A model describing a SUT is usually an abstract, partial presentation of the SUT's desired behavior. Test cases derived from such a model are functional tests on the same level of abstraction as the model.
Groundwater modelGroundwater models are computer models of groundwater flow systems, and are used by hydrologists and hydrogeologists. Groundwater models are used to simulate and predict aquifer conditions. An unambiguous definition of "groundwater model" is difficult to give, but there are many common characteristics. A groundwater model may be a scale model or an electric model of a groundwater situation or aquifer. Groundwater models are used to represent the natural groundwater flow in the environment.
ProvenceProvence (prəˈvɒ̃s, USalsoprəʊˈ-, UKalsoprɒˈ-, pʁɔvɑ̃s) is a geographical region and historical province of southeastern France, which extends from the left bank of the lower Rhône to the west to the Italian border to the east; it is bordered by the Mediterranean Sea to the south. It largely corresponds with the modern administrative region of Provence-Alpes-Côte d'Azur and includes the departments of Var, Bouches-du-Rhône, Alpes-de-Haute-Provence, as well as parts of Alpes-Maritimes and Vaucluse.
Water balanceThe law of water balance states that the inflows to any water system or area is equal to its outflows plus change in storage during a time interval. In hydrology, a water balance equation can be used to describe the flow of water in and out of a system. A system can be one of several hydrological or water domains, such as a column of soil, a drainage basin, an irrigation area or a city. The water balance is also referred to as a water budget. Developing water budgets is a fundamental activity in the science of hydrology.