Hypostatic abstractionHypostatic abstraction in mathematical logic, also known as hypostasis or subjectal abstraction, is a formal operation that transforms a predicate into a relation; for example "Honey is sweet" is transformed into "Honey has sweetness". The relation is created between the original subject and a new term that represents the property expressed by the original predicate. Hypostasis changes a propositional formula of the form X is Y to another one of the form X has the property of being Y or X has Y-ness.
Boundary representationIn solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points. A boundary representation of a model comprises topological components (faces, edges and vertices) and the connections between them, along with geometric definitions for those components (surfaces, curves and points, respectively).
Index of construction articlesThis page is a list of construction topics. Construction Abated Abrasive blasting AC power plugs and sockets Access mat Accrington brick Accropode Acid brick Acoustic plaster Active daylighting Adaptive reuse Aerial crane Aerosol paint Aggregate base Agile construction Akmon Alternative natural materials Anchorage in reinforced concrete Angle grinder Arc welding Artificial stone Asbestos cement Asbestos insulating board Asbestos shingle Asphalt concrete Asphalt roll roofing Autocla
Ring singularityA ring singularity or ringularity is the gravitational singularity of a rotating black hole, or a Kerr black hole, that is shaped like a ring. When a spherical non-rotating body of a critical radius collapses under its own gravitation under general relativity, theory suggests it will collapse to a 0-dimensional single point. This is not the case with a rotating black hole (a Kerr black hole). With a fluid rotating body, its distribution of mass is not spherical (it shows an equatorial bulge), and it has angular momentum.
Wasserstein metricIn mathematics, the Wasserstein distance or Kantorovich–Rubinstein metric is a distance function defined between probability distributions on a given metric space . It is named after Leonid Vaseršteĭn. Intuitively, if each distribution is viewed as a unit amount of earth (soil) piled on , the metric is the minimum "cost" of turning one pile into the other, which is assumed to be the amount of earth that needs to be moved times the mean distance it has to be moved. This problem was first formalised by Gaspard Monge in 1781.
Point cloudA point cloud is a discrete set of data points in space. The points may represent a 3D shape or object. Each point position has its set of Cartesian coordinates (X, Y, Z). Point clouds are generally produced by 3D scanners or by photogrammetry software, which measure many points on the external surfaces of objects around them. As the output of 3D scanning processes, point clouds are used for many purposes, including to create 3D computer-aided design (CAD) models for manufactured parts, for metrology and quality inspection, and for a multitude of visualizing, animating, rendering, and mass customization applications.
Cusp (singularity)In mathematics, a cusp, sometimes called spinode in old texts, is a point on a curve where a moving point must reverse direction. A typical example is given in the figure. A cusp is thus a type of singular point of a curve. For a plane curve defined by an analytic, parametric equation a cusp is a point where both derivatives of f and g are zero, and the directional derivative, in the direction of the tangent, changes sign (the direction of the tangent is the direction of the slope ).
Raster graphics editorA raster graphics editor is a computer program that allows users to create and images interactively on the computer screen and save them in one of many raster graphics (also known as bitmap images) such as JPEG, PNG, and GIF. Vector graphics editors are often contrasted with raster graphics editors, yet their capabilities complement each other. The technical difference between vector and raster editors stem from the difference between vector and raster images. Vector graphics are created mathematically, using geometric formulas.