Uniform memory accessUniform memory access (UMA) is a shared memory architecture used in parallel computers. All the processors in the UMA model share the physical memory uniformly. In an UMA architecture, access time to a memory location is independent of which processor makes the request or which memory chip contains the transferred data. Uniform memory access computer architectures are often contrasted with non-uniform memory access (NUMA) architectures. In the NUMA architecture, each processor may use a private cache.
Instruction pipeliningIn computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions processed in parallel. In a pipelined computer, instructions flow through the central processing unit (CPU) in stages.
Concurrency controlIn information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules.
Memory managementMemory management is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time. Several methods have been devised that increase the effectiveness of memory management.
Memory pagingIn computer operating systems, memory paging (or swapping on some Unix-like systems) is a memory management scheme by which a computer stores and retrieves data from secondary storage for use in main memory. In this scheme, the operating system retrieves data from secondary storage in same-size blocks called pages. Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory.
Read–modify–writeIn computer science, read–modify–write is a class of atomic operations (such as test-and-set, fetch-and-add, and compare-and-swap) that both read a memory location and write a new value into it simultaneously, either with a completely new value or some function of the previous value. These operations prevent race conditions in multi-threaded applications. Typically they are used to implement mutexes or semaphores. These atomic operations are also heavily used in non-blocking synchronization.
Computational physicsComputational physics is the study and implementation of numerical analysis to solve problems in physics. Historically, computational physics was the first application of modern computers in science, and is now a subset of computational science. It is sometimes regarded as a subdiscipline (or offshoot) of theoretical physics, but others consider it an intermediate branch between theoretical and experimental physics - an area of study which supplements both theory and experiment.
Computational scienceComputational science, also known as scientific computing, technical computing or scientific computation (SC), is a division of science that uses advanced computing capabilities to understand and solve complex physical problems. This includes Algorithms (numerical and non-numerical): mathematical models, computational models, and computer simulations developed to solve sciences (e.
Random-access stored-program machineIn theoretical computer science the random-access stored-program (RASP) machine model is an abstract machine used for the purposes of algorithm development and algorithm complexity theory. The RASP is a random-access machine (RAM) model that, unlike the RAM, has its program in its "registers" together with its input. The registers are unbounded (infinite in capacity); whether the number of registers is finite is model-specific. Thus the RASP is to the RAM as the Universal Turing machine is to the Turing machine.
Schedule (computer science)In the fields of databases and transaction processing (transaction management), a schedule (or history) of a system is an abstract model to describe execution of transactions running in the system. Often it is a list of operations (actions) ordered by time, performed by a set of transactions that are executed together in the system. If the order in time between certain operations is not determined by the system, then a partial order is used.