Westmere (microarchitecture)Westmere (formerly Nehalem-C) is the code name given to the 32 nm die shrink of Nehalem. While sharing the same CPU sockets, Westmere included Intel HD Graphics, while Nehalem did not. The first Westmere-based processors were launched on January 7, 2010, by Intel Corporation. The Westmere architecture has been available under the Intel brands of Core i3, Core i5, Core i7, Pentium, Celeron and Xeon. Westmere's feature improvements from Nehalem, as reported: Native six-core (Gulftown) and ten-core (Westmere-EX) processors.
Graphics Core NextGraphics Core Next (GCN) is the codename for a series of microarchitectures and an instruction set architecture that were developed by AMD for its GPUs as the successor to its TeraScale microarchitecture. The first product featuring GCN was launched on January 9, 2012. GCN is a reduced instruction set SIMD microarchitecture contrasting the very long instruction word SIMD architecture of TeraScale. GCN requires considerably more transistors than TeraScale, but offers advantages for general-purpose GPU (GPGPU) computation due to a simpler compiler.
ArchitectureArchitecture is the art and technique of designing and building, as distinguished from the skills associated with construction. It is both the process and the product of sketching, conceiving, planning, designing, and constructing buildings or other structures. The term comes ; ; . Architectural works, in the material form of buildings, are often perceived as cultural symbols and as works of art. Historical civilizations are often identified with their surviving architectural achievements.
Haswell (microarchitecture)Haswell is the codename for a processor microarchitecture developed by Intel as the "fourth-generation core" successor to the Ivy Bridge (which is a die shrink/tick of the Sandy Bridge microarchitecture). Intel officially announced CPUs based on this microarchitecture on June 4, 2013, at Computex Taipei 2013, while a working Haswell chip was demonstrated at the 2011 Intel Developer Forum. With Haswell, which uses a 22 nm process, Intel also introduced low-power processors designed for convertible or "hybrid" ultrabooks, designated by the "U" suffix.
CeleronCeleron is a series of low-end IA-32 and x86-64 computer microprocessor models targeted at low-cost personal computers, manufactured by Intel. The first Celeron-branded CPU was introduced in April 15, 1998, and was based on the Pentium II. Celeron-branded processors released from 2009 to 2022 are compatible with IA-32 software. They typically offer less performance per clock speed compared to flagship Intel CPU lines, such as the Pentium or Core brands. They often have less cache or intentionally disabled advanced features, with variable impact on performance.
Digital signal processorA digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, , radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals.
Data structureIn computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type.
Computer performance by orders of magnitudeThis list compares various amounts of computing power in instructions per second organized by order of magnitude in FLOPS. Scientific E notation index: 2 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | >24 TOC 5×10−1: Computing power of the average human mental calculation for multiplication using pen and paper 1 OP/S: Power of an average human performing calculations using pen and paper 1 OP/S: Computing power of Zuse Z1 5 OP/S: World record for addition set 5×101: Upper end of serialized human perception computation (light bulbs do not flicker to the human observer) 2.
Software architectureSoftware architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. The architecture of a software system is a metaphor, analogous to the architecture of a building. It functions as the blueprints for the system and the development project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved.
Persistent data structureIn computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified.