Geometric Tools for Exploring Manifolds of Light Transport Paths
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Quality assessment of light field images poses new questions and challenges, due to the enriched nature of the content and the possibilities it offers at the rendering step. Image-based rendering is conventionally used to showcase the increased capabilitie ...
Quality assessment of light field images poses new questions and challenges, due to the enriched nature of the content and the possibilities it offers at the rendering step. Image-based rendering is conventionally used to showcase the increased capabilitie ...
We present a versatile technique to convert textures with tristimulus colors into the spectral domain, allowing such content to be used in modern rendering systems. Our method is based on the observation that suitable reflectance spectra can be represented ...
In the ever-evolving world of computer rendering technologies, the demand for more original and diverse 3D models is ever-increasing, to the point where the man-hours required to create these models for video games, movies and architectural designs are now ...
Sound field reconstruction in rooms is a subject of high interest in the domain of acoustic research.At low frequencies, a thorough understanding of sound field distribution is the key to identifying im-balance and irregularities caused by the room which w ...
Since its invention in the 19th century, photography has allowed to create durable images of the world around us by capturing the intensity of light that flows through a scene, first analogically by using light-sensitive material, and then, with the advent ...
Modern rendering systems are confronted with a dauntingly large and growing set of requirements: in their pursuit of realism, physically based techniques must increasingly account for intricate properties of light, such as its spectral composition or polar ...
ASSOC COMPUTING MACHINERY2019
This paper proposes a new methodology for measuring the error of unbiased physically based rendering algorithms. The current state of the art includes mean squared error (MSE) based metrics and visual comparisons of equal-time renderings of competing algor ...
Realistic rendering using discrete reflectance measurements is challenging, because arbitrary directions on the light and view hemispheres are queried at render time, incurring large memory requirements and the need for interpolation. This explains the des ...
Physically based spectral rendering has become increasingly important in recent years. However, asset textures in such systems are usually still drawn or acquired as RGB tristimulus values. While a number of RGB to spectrum upsampling techniques are availa ...